Ultimate 2D Physics WIP

See inside

Press the following keys to spawn a polygon using:
E - elastic physics
R - rigid physics
S - static physics (none applied)
G - gravitational physics

Use the scroll wheel while hovering over a node to increase/decrease its mass/size

Select Tool:
Click on nodes to "freeze" them, click and drag to move them. Click and drag elsewhere to create a force.

Add Tool:
Click on stage to add a new node. Click on existing nodes to select them: select 2 to create a link between them.

Delete Tool:
To delete a node, click on it. Any links to the node will be erased as well.

Notes and Credits

October 1, 2015: I'm going to do something big this time. In the next few days (or weeks or months if this gets delayed), I will study and implement a physics engine according to these tutorials:


In the meantime, this project will be unusable. So sorry folks.

Shared: 6 Feb 2014 Modified: 1 Oct 2015
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