Undeadline

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Instructions

Young Bobby is falling behind with his coursework. He's been given one last chance and nothing, NOTHING, must make him miss his deadline...

(Best played in full screen)

Notes and Credits

This was created for the CS50x Computer Science course at HarvardX. It is more of a demo than full game, needs a lot of work on the player sprite, for example better jumping and platform detection (you can get stuck in the middle of a platform).

This is my first project in Scratch (although I have coded before). The code grew without a plan, as I learnt, so it's ended up pretty messy. I wouldn't do it like this if I started again!

Shared: 20 Jan 2014 Modified: 3 Mar 2016
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