Ada Lovelace's first program

See inside

Click the green flag to start.

Click the green ticks to continue to the next message. When Ada asks you to enter a number, type in a number 1 or more. Bigger numbers take longer to calculate.

When Ada asks you if you want to try again, enter 'no' to stop.

Notes and Credits

I made this for Ada Lovelace day which is on the 15th of October.

The algorithm used in this program follows the design Ada describes in her Note G to Sketch of The Analytical Engine Invented by Charles Babbage.

In Ada's notes, the Numbers of Bernoulli start with B[1]=1/6 and the even numbers are 0 rather than B[2]=1/6 with the odd numbers equal to 0. The numbers are only accurate to a few decimal places due to accumulated rounding errors within Scratch.

Shared: 13 Oct 2013 Modified: 14 Oct 2013
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