diep.io v1.3

Draft
  scripts
  sprites
See inside
Notes and Credits

This project is back online again! Let me know how things go :) - It may be a little more jumpy than it used to be as I have to send the cloud data at a slower pace to ensure it doesn't overload the cloud server.

This is my best attempt at an 8 player scratch port of the popular diep.io. All rights below to the original creator of diep.io (and agar.io).

Cloud connection issues? See this project by @TheLogFather - https://scratch.mit.edu/projects/96991584/

Second Server: https://scratch.mit.edu/projects/127693420/

**** Controls / Keys ****
[Arrow keys] or [WASD] to move
[E] toggles guns on and off,
[Mouse] to aim
[1-8] to upgrade stats
[M] + [1-8] to set auto stat upgrade (just [M] to turn off)

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Work to be done:
* If your project stops, you can look inside and click on the list labelled debug to get a report...
* New Tank Classes
* Ensure tank class leveling is fair
* Scale level based on number of players?

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Change log:
24 Nov 2016 - v1.3 - Players spawn invulnerable - Move to start shooting and become vulnerable to attack. You can upgrade your tank while invulnerable (flashing)
17 Nov 2016 - v1.2b - Added reclone to try to skip freezes :/
16 Nov 2016 - v1.2 - Try to prevent accidental pick up of previous players stats and OP cheating trick ;)
16 Nov 2016 - v1.1 - Fixed major cause of game freezing! YAY! It was hovering the mouse over the score table when you or other players were first joining! Bug in sorting code!
15 Nov 2016 - v1.0 - Released on @Griffpatch account

15 Nov 2016 - v0.13 - Improved triangle recoil, added mouse left to view stats, right to view scoreboard.
14 Nov 2016 - v0.12 - Take account of object sizes in collisions + Added death screen - needs testing still...
12 Nov 2016 - v0.11 - Added frame skipping for slow PCs
11 Nov 2016 - v0.10 - Bug fixes & stability improvements
10 Nov 2016 - v0.9 - Leveling up tank powers, implement body damage as a form of shield (as it should be)
09 Nov 2016 - v0.8 - 3rd tier tanks + level zooming
08 Nov 2016 - v0.7c - Fixed floating health bars *phew*
07 Nov 2016 - v0.7 - Tank to object & tank to tank collisions
06 Nov 2016 - v0.6 - Added multiplayer
04 Nov 2016 - v0.5 - Added 2nd tank class tier
02 Nov 2016 - v0.4 - Added Stat Upgrades
29 Oct 2016 - v0.3 - Tanks can now be destroyed
28 Oct 2016 - v0.2 - Added health bars & tank collisions, bug fixes.
27 Oct 2016 - v0.1 - Initial release - Fast bucket collisions detection

Shared: 16 Nov 2016 Modified: 23 Sep 2017
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