The game will be moved from here once it's release ready so...
PLEASE DON'T REMIX THIS PROJECT - Do it on the official project here: https://scratch.mit.edu/projects/131270192/
This is my best attempt at a multiplayer scratch port of the popular diep.io. All rights below to the original creator of diep.io (and agar.io).
**** Controls / Keys ****
[Arrow keys] or [WASD] to move
[E] toggles guns on and off,
[Mouse] to aim
[1-8] to upgrade stats
[M] + [1-8] to set auto stat upgrade (just [M] to turn off)
Work to be done:
* New Tank Classes
* Ensure tank class leveling is fair
* Scale level based on number of players?
* Initial invulnerable?
15 Nov 2016 - v0.13 - Improved triangle recoil, added mouse left to view stats, right to view scoreboard.
14 Nov 2016 - v0.12 - Take account of object sizes in collisions + Added death screen - needs testing still...
12 Nov 2016 - v0.11 - Added frame skipping for slow PCs
11 Nov 2016 - v0.10 - Bug fixes & stability improvements
10 Nov 2016 - v0.9 - Leveling up tank powers, implement body damage as a form of shield (as it should be)
09 Nov 2016 - v0.8 - 3rd tier tanks + level zooming
08 Nov 2016 - v0.7c - Fixed floating health bars *phew*
07 Nov 2016 - v0.7 - Tank to object & tank to tank collisions
06 Nov 2016 - v0.6 - Added multiplayer
04 Nov 2016 - v0.5 - Added 2nd tank class tier
02 Nov 2016 - v0.4 - Added Stat Upgrades
29 Oct 2016 - v0.3 - Tanks can now be destroyed
28 Oct 2016 - v0.2 - Added health bars & tank collisions, bug fixes.
27 Oct 2016 - v0.1 - Initial release - Fast bucket collisions detection