Up arrow = swim up.
Left arrow = swim left.
Right arrow= swim right.
Down arrow=swim down.
Objectives: Help Opal collect her mother's missing pearls and then try to win a memory card match game.
Spacebar = Start the game.
1.Try not to swim too close to the seaweeds. If you get stuck. Don't swim, wait until it release you or wait for the Jellyfish.
2. Although helpful, be careful of the Jellyfish when you're not stuck!
Illustration: by me.
Song credit from : https://www.youtube.com/watch?v=-xJimUwqXjc
Song: 2PM - Go Crazy Karaoke version.
Created this project for an assignment for CS50x.
I always wanted to create a platform game. Originally was going to make one similar to the classic Mario game but I'd always preferred to try out something new first. While thinking of what to create I was watching the show Once Upon A Time. So that's where the mermaid and underwater idea came from.
~ I hope you have fun playing my game!