Fish school

  scripts
  sprites
See inside
Instructions

Just press the start flag and watch. The fish are clones interacting with each other so that they form a shoal after some time.
Sliders for attraction/repulsion have immediate effect.
If you change the number of fish, you have to restart the simulation via the green flag.
Shift-click on the start flag to enable turbo mode.

If you wait long enough, a larger fish appears, whom the small ones are fleeing from.

Notes and Credits

Shared: 8 Jun 2013 Modified: 30 Dec 2015
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