Ultra Fancy 3D Engine with dynamic lighting and ambient occlusion
This is a demo of an ultra-fancy and efficient 3D engine, with super-pretty features including light shafts, dynamic lighting, shadows, volumetric clouds, depth of field, ambient occlusion, and antialiasing. Sounds too good to be true? It probably is.
Note that it is recommended that you have a decently fast computer with at least 2 GB of free RAM. I have optimized this project for smooth operation with as few assets as possible, at the expense of using huge amounts of RAM that might cause issues with slower computers with less RAM.
Also, I apologize in advance to the Scratch team, who may not like how this project (ab)uses Scratch.
Credit to Unigine for providing assets used in this project.