Discuss Scratch

badfinancialchoices
Scratcher
24 posts

I Need Ideas ASAP

I need some project ideas super quickly, because I need to entertain my audience, you know what I mean?

So basically, I need project ideas fast but I am not that experienced with Scratch and all that stuff. But I am just hoping that I can get some ideas for projects. Even if you don’t have ideas for me, I still appreciate you taking your time to read this thread.

when green flag clicked
wait (1) secs
say [I NEED IDEAS!!!]
stop [not getting ideas v]
Rayanegaming1
Scratcher
19 posts

I Need Ideas ASAP

Hello, Here is an idea from me:
A game where you move around as a character and have to pickup all the trash from beach and if you don’t in time you will get fired from your job;
I can help you with the code if you want

Last edited by Rayanegaming1 (Sept. 18, 2026 06:49:39)

badfinancialchoices
Scratcher
24 posts

I Need Ideas ASAP

Rayanegaming1 wrote:

Hello, Here is an idea from me:
A game where you move around as a character and have to pickup all the trash from beach and if you don’t in time you will get fired from your job;
I can help you with the code if you want
Sure! If you can help with the spawning trash code, that would help a ton!
Rayanegaming1
Scratcher
19 posts

I Need Ideas ASAP

badfinancialchoices wrote:

Rayanegaming1 wrote:

Hello, Here is an idea from me:
A game where you move around as a character and have to pickup all the trash from beach and if you don’t in time you will get fired from your job;
I can help you with the code if you want
Sure! If you can help with the spawning trash code, that would help a ton!

Sorry for the delay , anyways, look tell me how you want to make it so I can actually make the spawning code, I need details
badfinancialchoices
Scratcher
24 posts

I Need Ideas ASAP

Rayanegaming1 wrote:

badfinancialchoices wrote:

Rayanegaming1 wrote:

Hello, Here is an idea from me:
A game where you move around as a character and have to pickup all the trash from beach and if you don’t in time you will get fired from your job;
I can help you with the code if you want
Sure! If you can help with the spawning trash code, that would help a ton!

Sorry for the delay , anyways, look tell me how you want to make it so I can actually make the spawning code, I need details

It’s okay. I made the “spawning code” but it just keeps spawning rapidly.

I want it to spawn randomly on the bottom half and only the bottom half. I made a sprite that if the trash touches it when it starts as a clone it will respawn again.

I don’t understand why it keeps rapidly spawning without warning.


My browser / operating system: MacOS Macintosh X 10.15.7, Safari 26.6.1, No Flash version detected
Rayanegaming1
Scratcher
19 posts

I Need Ideas ASAP

badfinancialchoices wrote:

Rayanegaming1 wrote:

badfinancialchoices wrote:

Rayanegaming1 wrote:

Hello, Here is an idea from me:
A game where you move around as a character and have to pickup all the trash from beach and if you don’t in time you will get fired from your job;
I can help you with the code if you want
Sure! If you can help with the spawning trash code, that would help a ton!

Sorry for the delay , anyways, look tell me how you want to make it so I can actually make the spawning code, I need details

It’s okay. I made the “spawning code” but it just keeps spawning rapidly.

I want it to spawn randomly on the bottom half and only the bottom half. I made a sprite that if the trash touches it when it starts as a clone it will respawn again.

I don’t understand why it keeps rapidly spawning without warning.


My browser / operating system: MacOS Macintosh X 10.15.7, Safari 26.6.1, No Flash version detected

So I don’t understand what’s the problem here?

Try this maybe? If I don’t get it then explain the problem please:

when green flag clicked
forever
wait (pick random (1) to (3)) secs
create clone of [Trash v]
end

Next, put this code inside your Trash sprite,make a custom block configured to “run without screen refresh” so if the trash spawns on the edge or touches your barrier sprite, it will instantly move to a safe spot

when I start as a clone
Find Good Position :: custom
show
wait until <touching [Player v]?>
delete this clone

define Find Good Position
set [good spot found v] to [false]
repeat until <(good spot found) = [true]>
hide
go to x: (pick random (-220) to (220)) y: (pick random (-160) to (-10))
if <not <touching [Edge v]?>> then
set [good spot found v] to [true]
end
end

See if this fixes your code it should normally

Last edited by Rayanegaming1 (Sept. 23, 2026 18:59:42)

Rayanegaming1
Scratcher
19 posts

I Need Ideas ASAP

If this works then reply I want to know ok?

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