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- Xerolahero
-
Scratcher
3 posts
Hitboxes
how do i even put hit boxes on sprites( i know this has been discussed but i dont understand):):|:(:D:o;):/:P:lol::mad::rolleyes::cool:
- squelz
-
Scratcher
100+ posts
Hitboxes
ok so u basically have a sprite, this sprite touches another sprite, sets the movement/speed to negative of a “speed” variable so that the sprite moves backwards
(im not too knowledgeable in this topic either but this is what i think happens)
(im not too knowledgeable in this topic either but this is what i think happens)
- Sammies123333
-
Scratcher
100+ posts
Hitboxes
Try something like this:
when green flag clicked
forever
check hitboxes
end
define check hitboxes
switch costume to [hitbox v]
if <touching [thing v] ?> then
what you put here depends on the type of game you're making
end
switch costume to [costume1 v]
- atomicbryght
-
Scratcher
100+ posts
Hitboxes
how do i even put hit boxes on sprites( i know this has been discussed but i dont understand):):|:(:D:o;):/:P:lol::mad::rolleyes::cool:also not sure if you need this but to make a hitbox AROUND the sprite, i.e. it gets triggered just from being close to and not directly on the sprite, just make the sprite a vector layer and draw an invisible box around it

- Sammies123333
-
Scratcher
100+ posts
Hitboxes
I don't think an invisible box workshow do i even put hit boxes on sprites( i know this has been discussed but i dont understand):):|:(:D:o;):/:P:lol::mad::rolleyes::cool:also not sure if you need this but to make a hitbox AROUND the sprite, i.e. it gets triggered just from being close to and not directly on the sprite, just make the sprite a vector layer and draw an invisible box around it
- atomicbryght
-
Scratcher
100+ posts
Hitboxes
hmm, odd, i'm pretty sure it's worked for me before (though i was probably doing something different with it)I don't think an invisible box workshow do i even put hit boxes on sprites( i know this has been discussed but i dont understand):):|:(:D:o;):/:P:lol::mad::rolleyes::cool:also not sure if you need this but to make a hitbox AROUND the sprite, i.e. it gets triggered just from being close to and not directly on the sprite, just make the sprite a vector layer and draw an invisible box around it
anyway then disregard my comment i am lowk not smart

- EmperorChickadee
-
Scratcher
16 posts
Hitboxes
here's my advice.
For the main player sprite.
Then, just make your normal code for collision and movement with the hitbox
And you can use the ghost effect to hide your hitbox
For the main player sprite.
when green flag clicked
forever
go to [ hitbox]
end
Then, just make your normal code for collision and movement with the hitbox
And you can use the ghost effect to hide your hitbox
- Xerolahero
-
Scratcher
3 posts
Hitboxes
@atomicbryght this is so helpful and works yay
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I love this i am gonna save this forever bro ty
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I love this i am gonna save this forever bro ty
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