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- hhuhghoh
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Scratcher
2 posts
How to create a Cloud
Hi, I've a question : I would love to create a cloud for some of my projects to be able to rank the people who are playing my games and I don't know how to do it. I've check and my E-mail adress has been certified so I don't know. I've already tried to earch in the creation of the lists if there's something to check or qnything but I couldn't find. If someone can help me, that's perfect.
- Blobfish_Industries
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Scratcher
100+ posts
How to create a Cloud
You can't make cloud lists. If you want to, you need to use cloud variable encoding. I also don't think cloud variables work. (someone please correct me if they're fixed)
- dem_bot
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Scratcher
1000+ posts
How to create a Cloud
Hi, I've a question : I would love to create a cloud for some of my projects to be able to rank the people who are playing my games and I don't know how to do it. I've check and my E-mail adress has been certified so I don't know. I've already tried to earch in the creation of the lists if there's something to check or qnything but I couldn't find. If someone can help me, that's perfect.The usual way to do that is by turning the list into a string of numbers and storing that in the cloud var. You can then read it from the cloud var and decode it and turn that into a list again. This method is very limited and Scratch recently stopped actually storing cloud vars bc it was too much for the servers to handle.
A more versitile option is to make a device act as server and allow the players of the game to set the cloud var to their entry, after which your server adds the entry to the list and also allow the player to to request the top 5 or so and have the server then set a few cloud vars to those entries. This does however require you to have a device connected to the internet all the time running the project as main window.
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