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- CGD25-DM
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New Scratcher
9 posts
just add a block that allows sprites to go off screen
a lot of games have sprites that go offscreen using code, but i feel like there should just be a block at this point if such a thing is possible, itd make it so much easier to make things go offscreen, just a simple toggle block, like “sprite can/cant go offscreen” and can/cant would be a drop down selection thingy or whatever it is, idk
Last edited by CGD25-DM (Nov. 14, 2025 03:43:31)
- dizzyboy42
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Scratcher
1000+ posts
just add a block that allows sprites to go off screen
a lot of games have sprites that go offscreen using code, but i feel like there should just be a block at this point if such a thing is possible, itd make it so much easier to make things go offscreen, just a simple toggle block, like “sprite can/cant go offscreen” and can/cant would be a drop box, idkthis is probably a dupe but I cant find the original post, so support this would help!
- Abrig67
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Scratcher
100+ posts
just add a block that allows sprites to go off screen
I absolutely support. I see no reason why this couldn't be implemented.
- Alex5002
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Scratcher
100+ posts
just add a block that allows sprites to go off screen
Workarround :
Create an empty vectorial costume. Ensure it's absolutely 0px by 0px, else add one random shape, CTRL+A and DELETE. You can set its name to absolutely nothing. Now switch to this costume, and running this
This bug is useful to set your size to anything above 100% tho.
You can make this a custom block. Try and see !
Create an empty vectorial costume. Ensure it's absolutely 0px by 0px, else add one random shape, CTRL+A and DELETE. You can set its name to absolutely nothing. Now switch to this costume, and running this
set size to ([1]/[0]) %will allow you to go off bounds. Once you made the movements you needed, change back to a regular costume and set your size to a regular value.
This bug is useful to set your size to anything above 100% tho.
You can make this a custom block. Try and see !
Last edited by Alex5002 (Nov. 15, 2025 10:19:52)
- ReuTestBen
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Scratcher
500+ posts
just add a block that allows sprites to go off screen
Rejected
you can use this block
you can use this block
hide
- 10goto10
-
Scratcher
1000+ posts
just add a block that allows sprites to go off screen
RejectedIt is? This made me take another look through the stickied topic about rejected suggestions and I didn’t find it. Did you mean it’s been rejected in a comment by a Scratch Team member or that this is a suggestion that does not have your support.
Hiding does not work for some uses. I have a broken case study where I try to draw circles that go off screen. Hiding the sprite would not help make the pen trail be a circle.
- CoolLock
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Scratcher
500+ posts
just add a block that allows sprites to go off screen
RejectedDo you mean you don't support? Because this is not rejected.
you can use this blockhide
- jmdzti_0-0
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Scratcher
1000+ posts
just add a block that allows sprites to go off screen
Alex5002 wrote:You know what? This is actually very useful. I used to just make a huge costume and use that instead, but this is way more practical.
Edit//Use this for an HUGE amount of freedom although it makes mistakes beyond ±9007199254740991 and has a limit of ±(2^1024-1), returning Infinity after that:
switch costume to (0x0 v)
set size to ((1)/(0))
switch costume to (480x360 v)//this already allows every single possible position, so no need to make excessively huge sprites
movement code::grey
switch costume to (... v)
set size to (100)%
Last edited by jmdzti_0-0 (Nov. 15, 2025 18:28:44)
- The-Animation-Pro
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Scratcher
100+ posts
just add a block that allows sprites to go off screen
In other websites or add-ons it is called “remove fencing”
- CGD25-DM
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New Scratcher
9 posts
just add a block that allows sprites to go off screen
I feel like people are missing the point, this suggestion is just to make it much easier to do this thing, as I don't see a reason why this couldn't be added, considering that making sprites go out of bounds is so common, I feel like its only right that there be block added to do this much easier without using loopholes, yes I know how to make sprites go out of bounds, but I just think it should just be added as a block at this point
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