Discuss Scratch
- Discussion Forums
- » Suggestions
- » no forever loops after stop
        ![[RSS Feed] [RSS Feed]](//cdn.scratch.mit.edu/scratchr2/static/__5b3e40ec58a840b41702360e9891321b__//djangobb_forum/img/feed-icon-small.png)  
- divisorsinvises
- 
                             Scratcher Scratcher
16 posts
no forever loops after stop
pls make it so that projects with forever loops after a workaround to when stop clicked should be nfe because they lag
                        
                        
                    - FreshTheCat
- 
                             Scratcher Scratcher
100+ posts
no forever loops after stop
From what I've heard, projects with gif thumbnails were made nfe for that reason (because they probably use a forever loop in the stop clicked workaround and causes lag)
idk if anything I just said is true, please correct me if I'm wrong
                        
                        
                    idk if anything I just said is true, please correct me if I'm wrong
- sandetsun
- 
                             Scratcher Scratcher
27 posts
no forever loops after stop
From what I've heard, projects with gif thumbnails were made nfe for that reason (because they probably use a forever loop in the stop clicked workaround and causes lag)Thumbnails have nothing to do with the code or forever loops of a project
idk if anything I just said is true, please correct me if I'm wrong
I dont think a forever loop using a workaround to run after the stop sign would cause lag anyway, because it's still just normal running code, executed after everything else has stopped
- divisorsinvises
- 
                             Scratcher Scratcher
16 posts
no forever loops after stop
well different devices have different tendencies to lagFrom what I've heard, projects with gif thumbnails were made nfe for that reason (because they probably use a forever loop in the stop clicked workaround and causes lag)Thumbnails have nothing to do with the code or forever loops of a project
idk if anything I just said is true, please correct me if I'm wrong
I dont think a forever loop using a workaround to run after the stop sign would cause lag anyway, because it's still just normal running code, executed after everything else has stopped
- FreshTheCat
- 
                             Scratcher Scratcher
100+ posts
no forever loops after stop
From what I've heard, projects with gif thumbnails were made nfe for that reason (because they probably use a forever loop in the stop clicked workaround and causes lag)Thumbnails have nothing to do with the code or forever loops of a project
idk if anything I just said is true, please correct me if I'm wrong
I dont think a forever loop using a workaround to run after the stop sign would cause lag anyway, because it's still just normal running code, executed after everything else has stopped
I meant gif thumbnails/thumbnails made before the set thumbnail update
- MagicCoder330
- 
                             Scratcher Scratcher
1000+ posts
no forever loops after stop
those were made by using wacky junk to set the thumbnail to a .gif, they dont have anything to do with the code of a projectFrom what I've heard, projects with gif thumbnails were made nfe for that reason (because they probably use a forever loop in the stop clicked workaround and causes lag)Thumbnails have nothing to do with the code or forever loops of a project
idk if anything I just said is true, please correct me if I'm wrong
I dont think a forever loop using a workaround to run after the stop sign would cause lag anyway, because it's still just normal running code, executed after everything else has stopped
I meant gif thumbnails/thumbnails made before the set thumbnail update
- FreshTheCat
- 
                             Scratcher Scratcher
100+ posts
no forever loops after stop
Not necessarily, at the end of the day you can still use the ‘stop clicked’ workaround to make a gif thumbnail (or at least, you used to, idk if you still can)those were made by using wacky junk to set the thumbnail to a .gif, they dont have anything to do with the code of a projectFrom what I've heard, projects with gif thumbnails were made nfe for that reason (because they probably use a forever loop in the stop clicked workaround and causes lag)Thumbnails have nothing to do with the code or forever loops of a project
idk if anything I just said is true, please correct me if I'm wrong
I dont think a forever loop using a workaround to run after the stop sign would cause lag anyway, because it's still just normal running code, executed after everything else has stopped
I meant gif thumbnails/thumbnails made before the set thumbnail update
- Discussion Forums
- » Suggestions
- 
            » no forever loops after stop ![[RSS Feed] [RSS Feed]](//cdn.scratch.mit.edu/scratchr2/static/__5b3e40ec58a840b41702360e9891321b__//djangobb_forum/img/feed-icon-small.png)  
 
            ![[RSS Feed] [RSS Feed]](http://cdn.scratch.mit.edu/scratchr2/static/__5b3e40ec58a840b41702360e9891321b__//djangobb_forum/img/feed-icon-small.png)




