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- » Deleting Sprite Only Removes Clones of a Multiple of 2
- scarysailor568
-
Scratcher
16 posts
Deleting Sprite Only Removes Clones of a Multiple of 2
My browser / operating system: MacOS Macintosh X 10.15.7, Chrome 140.0.0.0, No Flash versions detected
If i delete a sprite using clones, only clones of a multiple of 2 (2nd, 4th, 6th, 8th, etc.) are removed.
If i delete a sprite using clones, only clones of a multiple of 2 (2nd, 4th, 6th, 8th, etc.) are removed.
define fix if is bug
if <this is a bug> then
create clone of [bug deleter]
end
when I start as a clone(please PLEASE PLEASE let me know if this is wrong)
change [bugs] by (-1)
Last edited by scarysailor568 (Sept. 19, 2025 23:27:07)
- medians
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Scratcher
1000+ posts
Deleting Sprite Only Removes Clones of a Multiple of 2
Can you send the link to the project(s) where this is happening?
- scarysailor568
-
Scratcher
16 posts
Deleting Sprite Only Removes Clones of a Multiple of 2
https://scratch.mit.edu/projects/1217371342/
Click ‘See Inside’ and delete the ‘WallTile’ sprite after starting the project
Click ‘See Inside’ and delete the ‘WallTile’ sprite after starting the project
- dave3m
-
Scratcher
500+ posts
Deleting Sprite Only Removes Clones of a Multiple of 2
https://scratch.mit.edu/projects/1217371342/
Click ‘See Inside’ and delete the ‘WallTile’ sprite after starting the project
Can reproduce.
If I create a new project (or use yours) and create multiple clones of a sprite, deleting that sprite from the project** only removes half of the clones from the project.
** - By delete, I mean clicking the trash can icon on the sprite button or right-clicking the sprite and selecting delete, then confirming the sprite deletion.
The main sprite is deleted, but the surviving clones retain a copy of the code and will continue executing.
Deleting the clones programmatically works as expected, including after deleting the main sprite has orphaned them in the project.
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