Discuss Scratch

NARTO11
Scratcher
100+ posts

Exploring AI Possibilities in Scratch Projects

Hi everyone,

I'm excited to explore the intersection of artificial intelligence and Scratch! My idea is to experiment with integrating AI-inspired features—such as decision-making algorithms, simple chatbots, or pattern recognition—within the constraints of Scratch’s block-based environment. Although Scratch isn’t designed for advanced AI, I believe creative workarounds can introduce these concepts in a fun, educational way.

I'm curious if anyone has tried to simulate AI behaviors in their projects or has ideas on how to incorporate AI elements effectively. What challenges have you encountered, and what solutions or strategies have worked best? I'm especially interested in approaches that maintain the accessibility and playful spirit of Scratch while also engaging users with new technology concepts.

I’d love to hear your thoughts, tips, or even potential collaboration ideas. Let’s brainstorm how we can bring a touch of AI into our Scratch community!

Looking forward to your insights and feedback!

Happy Scratching!
geramihasfood
Scratcher
100+ posts

Exploring AI Possibilities in Scratch Projects

Well, what type of AI are you talking about? Like AI that you can chat with or the AI that you can play with (in a game)?
PernellHaleTNT
Scratcher
2 posts

Exploring AI Possibilities in Scratch Projects

67
pishi-ai
New Scratcher
18 posts

Exploring AI Possibilities in Scratch Projects

Good question! “AI” can mean a lot of different things in Scratch, so it depends on which direction you want to explore.

Some Scratchers build chat-style bots using keyword matching. Others create game AIs where enemies make decisions, follow the player, or respond to patterns. Scratch logic can get surprisingly far with lists, variables, and simple rules.

I suggest you experimenting with AI ideas through Pishi.ai Scratch, which adds optional extensions like facemesh, hand pose, and image recognition, and …, It doesn’t make the project for you, it just gives you new inputs (like hand movements or object detection) so you can design your own logic on top of it. It feels like mixing AI concepts with the usual “Scratch style” of creativity.

So whether it’s chatbots, decision-making, or motion-based interactions, both “AI that talks” and “AI that plays” are totally possible. Curious which type you’re aiming for!

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