Discuss Scratch

PrincessPanda_test_
Scratcher
1000+ posts

All about Cloud Data

Cloud Data is a feature in Scratch 2.0 that allows people to store variables in the server. Currently, you must be a Scratcher to create cloud variables and only numbers can be stored in the server. There's a limit to 10 cloud variables and 10,240 digits in each cloud variable. The reasons for those limits is that the server is pretty small and cannot handle large amounts of cloud data.

To create a cloud variable, go to the “Data” section in the Block Palette and click “Create a new variable”. Check “Cloud Variable (stored on server)”, enter the title of the variable, and then click “Okay”. The variable will have a ☁ (cloud icon) in front of the variable's name. If you're wondering about cloud lists, they were accessible in Scratch 2.0 alpha and beta but disabled in the official release due to server limitations.

Using Cloud Data is easy if you want to make a highscore without someone's name or a poll/survey. However if you want to make a leaderboard, highscore with someone's name, a chat, or a multiplayer game; they are complicated to create and require experience.

Check out the Scratch Wiki article on Cloud Data! Hope this helps!
PrincessPanda_test_
Scratcher
1000+ posts

All about Cloud Data

Bump, bump!
PrincessPanda_test_
Scratcher
1000+ posts

All about Cloud Data

BUMP
gamebeater187
Scratcher
1000+ posts

All about Cloud Data

IT IS NOT 10,240 digits Proof
CatsUnited
Scratcher
1000+ posts

All about Cloud Data

gamebeater187 wrote:

IT IS NOT 10,240 digits Proof
So it can go up to 65536 digits using a
(list :: list)
and only 10240 digits using
(join [] [])
.

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