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- Ex2led
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Scratcher
3 posts
help with projectiles
The projectile system in my game is a bit scuffed and sometimes the visuals will bug out. This is most commonly seen with the blue character in my game where if you spam the Q attack, the fading visuals will bug out. I don't know how to make it so that the projectiles all have their individual fading visuals. This is also linked to a bug where projectiles can override each others damage (which is quite annoying
).
(The main sprites that need changes are the “projectile” and “fader” sprites. The “Attack Data” custom block is where most faders appear. The enemy sprite also has some damage logic.)
https://scratch.mit.edu/projects/978072998/editor
^ project ^
).(The main sprites that need changes are the “projectile” and “fader” sprites. The “Attack Data” custom block is where most faders appear. The enemy sprite also has some damage logic.)
https://scratch.mit.edu/projects/978072998/editor
^ project ^
Last edited by Ex2led (Aug. 24, 2024 21:25:23)
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