Discuss Scratch

VUIE68
Scratcher
5 posts

JOIN MY MOD: FNF VS SCRATCH.EXE

No, this is NOT a knockoff of VS. Sonic.EXE, i will try to make it not a knockoff, the original was with @Bozo_quality_0 , in a server on a website im not allowed to say, anyway, im not forcing to join but if you do then congrats you have joined the team!

We need:
0/3 BG Artists
0/5 Programmers/Scripters
2/4 Sprite Designers
0/2 Animators
0/4 Musicians
0/2 Voice Actors
0/6 Chromatic Makers
0/2 Cutscene Animators

We need to (not forcing) make this the best as it can!
See you!

- VUIE68, 2024.

Last edited by VUIE68 (May 16, 2024 20:15:10)


im just a funni kiddo making scratch projects lolllllllllll
when green flag clicked
forever
if <[excitement] = [10000]> then
jump around [100] steps for no reason :: motion
end
end
TheEpikGamer211
Scratcher
1000+ posts

JOIN MY MOD: FNF VS SCRATCH.EXE

I assume this will be ooooo very scary gore ooo blood.
then its not allowed
but if there is no oooooooooooooooOOOOooOOOOooO vewwy skawwy blood & gore, its ok, I'd be a uuuuuuuuuuh, sprite designers! (edit: I'd also be ok with cutscenes development.

Last edited by TheEpikGamer211 (May 15, 2024 00:23:17)


Epik gamer 211. Proud inventor of GTTSTES.
im workng on
sc (then SBOX)
GTTSTES 1.3
when (::ff0000) horribly misclicked and pressed @greenFlag instead.:: hat :: events 
Summon Evil Kumquats using (((((((((((((:D):: motion):: motion):: motion):: motion):: motion):: motion):: motion):: motion):: motion):: motion):: motion :: motion)
VUIE68
Scratcher
5 posts

JOIN MY MOD: FNF VS SCRATCH.EXE

TheEpikGamer211 wrote:

I assume this will be ooooo very scary gore ooo blood.
then its not allowed
but if there is no oooooooooooooooOOOOooOOOOooO vewwy skawwy blood & gore, its ok, I'd be a uuuuuuuuuuh, sprite designers! (edit: I'd also be ok with cutscenes development.
just dont add blood to the sprites and then you are fine
also are you plannin on being another role?

Last edited by VUIE68 (May 15, 2024 00:30:09)


im just a funni kiddo making scratch projects lolllllllllll
when green flag clicked
forever
if <[excitement] = [10000]> then
jump around [100] steps for no reason :: motion
end
end
TheEpikGamer211
Scratcher
1000+ posts

JOIN MY MOD: FNF VS SCRATCH.EXE

VUIE68 wrote:

TheEpikGamer211 wrote:

I assume this will be ooooo very scary gore ooo blood.
then its not allowed
but if there is no oooooooooooooooOOOOooOOOOooO vewwy skawwy blood & gore, its ok, I'd be a uuuuuuuuuuh, sprite designers! (edit: I'd also be ok with cutscenes development.
just dont add blood to the sprites and then you are fine
also are you plannin on being another role?
not really. I'm just gonna make some silly old sprites for ye. might aswell make some player sprites. instead of putting the little guy in the spotlight. like tera as gf, gobo as bf..

Last edited by TheEpikGamer211 (May 15, 2024 00:48:12)


Epik gamer 211. Proud inventor of GTTSTES.
im workng on
sc (then SBOX)
GTTSTES 1.3
when (::ff0000) horribly misclicked and pressed @greenFlag instead.:: hat :: events 
Summon Evil Kumquats using (((((((((((((:D):: motion):: motion):: motion):: motion):: motion):: motion):: motion):: motion):: motion):: motion):: motion :: motion)
ParsleyWonka
Scratcher
0 posts

JOIN MY MOD: FNF VS SCRATCH.EXE

not sure if this is still up but i've kind of been ACHING to work on a mod, i'd like to be a sprite designer and an animator! you can see a few examples in a few of my projects, and i'm somewhat good at designing sprites, soo..
hope i can get in!!
when green flag clicked
wait (just a few) secs
say [swag.]
VUIE68
Scratcher
5 posts

JOIN MY MOD: FNF VS SCRATCH.EXE

ParsleyWonka wrote:

not sure if this is still up but i've kind of been ACHING to work on a mod, i'd like to be a sprite designer and an animator! you can see a few examples in a few of my projects, and i'm somewhat good at designing sprites, soo..
hope i can get in!!
when green flag clicked
wait (just a few) secs
say [swag.]

i invited u to the studio D

im just a funni kiddo making scratch projects lolllllllllll
when green flag clicked
forever
if <[excitement] = [10000]> then
jump around [100] steps for no reason :: motion
end
end

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