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- Mr_skippy
-
Scratcher
2 posts
ENEMIES NOT MOVING WHEN SPAWNED
help please my enemies are not spawning when i spawn them in they will stay in one place and not move at all they wont even take damage
when I start as a clone
when I start as a clone
if <(foo) > [4]> thenthat's the code, enemy 3 will stop moving when it is spawned in and some will spawn normally but most will just stop and occupy the screen.pls help
switch costume to [ v]
movement collision blah blah blah
else
if <(foo) > [2]> then
switch costume to [ v]
blah blah blah strong enemy with health blah blah
else
if <(foo) < [2]> then
switch costume to [ v]
enemy but fast blah bah blah
end
- Wolf_Link21
-
Scratcher
100+ posts
ENEMIES NOT MOVING WHEN SPAWNED
first make sure the variables are ‘for this sprite only’ second could you share the project.
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