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Disconnect4987
Scratcher
10 posts

Trying to make pathfinding engine that works with my camera engine.

I'm working on a real time strategy game and I need a pathfinding engine that will work with my camera engine. I need something that works for the following camera engine:

Backdrop:

when green flag clicked
set (Camera X) to (0)
set ( Camera Y) to (0)
(Camera control)

Define (camera control)
change (Camera X) by ((key d pressed)-(Key a pressed)* (25)
change ( Camera Y) by ((key w pressed)-(key s pressed)*(25)

Sprite:

when green flag clicked
hide
(spawn (1)

define (spawn #)
repeat #
create clone of myself

when i start as a clone
show
set (x) (for this sprite only) to (0)
set (y) (for this sprite only) to (0)
forever
switch to costume 2 (a big sprite)
go to (x)-(camera x) (y)- (camera y)
switch to costume 1 (normal sprite)

Any insight on this would be greatly appreciated! Thank you!

Last edited by Disconnect4987 (March 23, 2024 14:42:01)

_-_-_-_Hi_-_-_-_
Scratcher
11 posts

Trying to make pathfinding engine that works with my camera engine.

Sorry Idk this stuff
Disconnect4987
Scratcher
10 posts

Trying to make pathfinding engine that works with my camera engine.

_-_-_-_Hi_-_-_-_ wrote:

Sorry Idk this stuff
totally fine.

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