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#16161May 19, 2025 12:20:29
- Waterwraith9
-
500+ posts
Official [scratchblocks] Testing Topic 9
“if on bounce, edge”nono THE CURSED SCRIPTwhen @stopSign clicked::events hatfind TWO things not cursed
forever{
stop [all v]:: stack
if (touching (mouse pointer v)?::sensing) then{
broadcast <>
}::control}::control
set [my variable] to [0 v]
days since 3000::sensing
delete this clone::stack
[stop v] all::control
(glide v) 1 (seconds v) to [x v] 0 [y v] 0::motion
if on bounce, edge::motion
define{when gf clicked::cap}::stack
return (my variable v)::custom
(glide v) 1 (seconds v) to {define (my variable v)} ::motion
broadcast {(my variable v)::variables}
(play sound v) recording1 (until done v)::sound
{{when @greenFlag clicked :: cap}and{when <touching (mouse pointer v)?> key pressed::cap extension}::cap}or{(my variable v)::variables}::cap
… I'm done.
Last edited by Waterwraith9 (May 19, 2025 12:21:54)
#16162May 19, 2025 12:23:40
- Ronanpatrick
-
100+ posts
Official [scratchblocks] Testing Topic 9
“if on bounce, edge”nono THE CURSED SCRIPTwhen @stopSign clicked::events hatfind TWO things not cursed
forever{
stop [all v]:: stack
if (touching (mouse pointer v)?::sensing) then{
broadcast <>
}::control}::control
set [my variable] to [0 v]
days since 3000::sensing
delete this clone::stack
[stop v] all::control
(glide v) 1 (seconds v) to [x v] 0 [y v] 0::motion
if on bounce, edge::motion
define{when gf clicked::cap}::stack
return (my variable v)::custom
(glide v) 1 (seconds v) to {define (my variable v)} ::motion
broadcast {(my variable v)::variables}
(play sound v) recording1 (until done v)::sound
{{when @greenFlag clicked :: cap}and{when <touching (mouse pointer v)?> key pressed::cap extension}::cap}or{(my variable v)::variables}::cap
… I'm done.
hi
#16163May 19, 2025 12:25:54
#16164May 19, 2025 12:27:55
- Waterwraith9
-
500+ posts
Official [scratchblocks] Testing Topic 9
Scripts they should add:
You can spawn a…
Cricle!
Triangle!
Square!
… A snowcadecahedron…?
Create an... [ v] :: #dd00ff
You can spawn a…
Cricle!
Triangle!
Square!
… A snowcadecahedron…?
Last edited by Waterwraith9 (May 19, 2025 12:31:59)
#16165May 19, 2025 13:17:18
- Ronanpatrick
-
100+ posts
Official [scratchblocks] Testing Topic 9
And also, Scripts they should add:Create an... [ v] :: #dd00ff
You can spawn a…
Cricle!
Triangle!
Square!
… A snowcadecahedron…?
… A pentagonal icositetrahedron…?
#16166May 19, 2025 13:56:43
- Waterwraith9
-
500+ posts
Official [scratchblocks] Testing Topic 9
And also,And also, Scripts they should add:Create an... [ v] :: #dd00ff
You can spawn a…
Cricle!
Triangle!
Square!
… A snowcadecahedron…?
… A pentagonal icositetrahedron…?
… A icosidodecahedron…?
#16167May 19, 2025 14:43:16
- 3fDlovcodng999
-
2 posts
Official [scratchblocks] Testing Topic 9
when green flag clicked
say [Scratch!]
just using this to take a screenshot, nothing much
#16168May 19, 2025 14:47:14
- Waterwraith9
-
500+ posts
Official [scratchblocks] Testing Topic 9
Scratch!when green flag clicked
say [Scratch!]
just using this to take a screenshot, nothing much
#16169May 19, 2025 15:08:25
- Ronanpatrick
-
100+ posts
Official [scratchblocks] Testing Topic 9
And also,And also,And also, Scripts they should add:Create an... [ v] :: #dd00ff
You can spawn a…
Cricle!
Triangle!
Square!
… A snowcadecahedron…?
… A pentagonal icositetrahedron…?
… A icosidodecahedron…?
… A Great rhombicosidodecahedron…?
#16170May 19, 2025 15:42:02
- Thiago_le_meilleur
-
1000+ posts
Official [scratchblocks] Testing Topic 9
this is a [useless v] post :: motion hat
but I made it to :: looks
get [1] more forum [post v] :: pen cap
#16171May 19, 2025 18:08:57
- HarryCreator26518
-
100+ posts
Official [scratchblocks] Testing Topic 9
THE CURSED SCRIPT 2
when enter [key v] pressed::events hatfind something not cursed
go to x: (36 v) y: (28 v){
while <>::sensing
}::motion
if @loopArrow() then{
timer::stack
}else{
previous costume::looks
}::control
round ( v)::stack
when this sprite clicked::cap
wait (1) minutes::hat control
define (costume1 v)::looks stack
when [timer v] = (10 v)::events
stop [all v]::stack
when (green flag v) clicked::cap events
when (costume1 v) = (10 v)::events hat
start all sounds::sound
when I stop as a clone::control
when the::control hat
::control
when [space v] key pressed::stack
stop [_myself_ v]::grey
when [_myself_ v] stopped::grey hat
stop [_stage_ v]::grey
the::pen cap
#16172May 19, 2025 18:15:07
- 17Domin0
-
500+ posts
Official [scratchblocks] Testing Topic 9
no THE CURSED SCRIPT 2forever{find THREE things not cursed
when enter [key v] pressed::events hat
forever{
go to x: (36 v) y: (28 v){
while <>::sensing
}::motion
if @loopArrow () then{
timer::stack
}else{
previous costume::looks
}::control
round ( v)::stack
when this sprite clicked::cap
wait (1) minutes::hat control
define (costume1 v)::looks stack
when [timer v] = (10 v)::events
stop [all v]::stack
when (green flag v) clicked::cap events
when (costume1 v) = (10 v)::events hat
start all sounds::sound
when I stop as a clone::control
when the::control hat
::control
when [space v] key pressed::stack
stop [_myself_ v]::grey
if [] then{
when [_myself_ v] stopped::grey hat
}else{
stop [_stage_ v]::grey
}else{
the::pen cap
}::control
}::control
end::cap
}::control
end::cap
Last edited by 17Domin0 (May 19, 2025 18:15:40)
#16173May 19, 2025 18:38:53
- Waterwraith9
-
500+ posts
Official [scratchblocks] Testing Topic 9
Previous costume, Timer, Stop Allno THE CURSED SCRIPT 2forever{find THREE things not cursed
when enter [key v] pressed::events hat
forever{
go to x: (36 v) y: (28 v){
while <>::sensing
}::motion
if @loopArrow () then{
timer::stack
}else{
previous costume::looks
}::control
round ( v)::stack
when this sprite clicked::cap
wait (1) minutes::hat control
define (costume1 v)::looks stack
when [timer v] = (10 v)::events
stop [all v]::stack
when (green flag v) clicked::cap events
when (costume1 v) = (10 v)::events hat
start all sounds::sound
when I stop as a clone::control
when the::control hat
::control
when [space v] key pressed::stack
stop [_myself_ v]::grey
if [] then{
when [_myself_ v] stopped::grey hat
}else{
stop [_stage_ v]::grey
}else{
the::pen cap
}::control
}::control
end::cap
}::control
end::cap
Last edited by Waterwraith9 (May 19, 2025 18:39:32)
#16174May 19, 2025 18:45:37
- shadow8737
-
100+ posts
Official [scratchblocks] Testing Topic 9
STOP SPAMMING“if on bounce, edge”nono THE CURSED SCRIPTwhen @stopSign clicked::events hatfind TWO things not cursed
forever{
stop [all v]:: stack
if (touching (mouse pointer v)?::sensing) then{
broadcast <>
}::control}::control
set [my variable] to [0 v]
days since 3000::sensing
when green flag clicked
delete this clone::stack
[stop v] all::control
(glide v) 1 (seconds v) to [x v] 0 [y v] 0::motion
if on bounce, edge::motion
define{when gf clicked::cap}::stack
return (my variable v)::custom
(glide v) 1 (seconds v) to {define (my variable v)} ::motion
broadcast {(my variable v)::variables}
(play sound v) recording1 (until done v)::sound
{{when @greenFlag clicked :: cap}and{when <touching (mouse pointer v)?> key pressed::cap extension}::cap}or{(my variable v)::variables}::cap
… I'm done.hi
King of 810:: events cat
Last edited by shadow8737 (May 19, 2025 18:46:30)
#16175May 19, 2025 18:47:04
- gigi_lindalinda
-
100+ posts
Official [scratchblocks] Testing Topic 9
revealing my pc for no reason
Nome do Dispositivo: DESKTOP-GO7N0RF::hat
Processador: Intel Core i7-2600 CPU @ 3.40GHz 3.40 GHz::list//intel
RAM instalada: 16,0 GB (utilizável: 15,4 GB)::variables
Armazenamento: 224 GB SSD SATA SSD::control//yes i have that dont ask me
Placa de vídeo: Intel HD Graphics <512 MB::events>::events//intel
ID do dispositivo: CE408C42-428E-4647-B745-B3FD9B14049D::operators
ID do Produto: 00330-81472-41498-AA283::sensing
Tipo de sistema: Sistema operacional de 64 bits, processador baseado em x64::motion
Caneta e toque: Nenhuma entrada à caneta ou por toque disponível para este vídeo::cap looks
//i have intel cpu and gpu
#16176May 19, 2025 18:54:50
- Aarmesh
-
100+ posts
Official [scratchblocks] Testing Topic 9
change [hydchycdhyfhyc v] effect by (25)
<[((16183) - (134))] = []>
Last edited by Aarmesh (May 19, 2025 18:57:16)
#16177May 19, 2025 18:59:26
- 17Domin0
-
500+ posts
Official [scratchblocks] Testing Topic 9
Nope, they are ALL cursed in some way, shape, or form.Previous costume, Timer, Stop Allno THE CURSED SCRIPT 2forever{find THREE things not cursed
when enter [key v] pressed::events hat
forever{
go to x: (36 v) y: (28 v){
while <>::sensing
}::motion
if @loopArrow () then{
timer::stack
}else{
previous costume::looks
}::control
round ( v)::stack
when this sprite clicked::cap
wait (1) minutes::hat control
define (costume1 v)::looks stack
when [timer v] = (10 v)::events
stop [all v]::stack
when (green flag v) clicked::cap events
when (costume1 v) = (10 v)::events hat
start all sounds::sound
when I stop as a clone::control
when the::control hat
::control
when [space v] key pressed::stack
stop [_myself_ v]::grey
if [] then{
when [_myself_ v] stopped::grey hat
}else{
stop [_stage_ v]::grey
}else{
the::pen cap
}::control
}::control
end::cap
}::control
end::cap
#16178May 19, 2025 19:08:21
- Waterwraith9
-
500+ posts
Official [scratchblocks] Testing Topic 9
alr then check each one individuallyNope, they are ALL cursed in some way, shape, or form.Previous costume, Timer, Stop Allno THE CURSED SCRIPT 2forever{find THREE things not cursed
when enter [key v] pressed::events hat
forever{
go to x: (36 v) y: (28 v){
while <>::sensing
}::motion
if @loopArrow () then{
timer::stack
}else{
previous costume::looks
}::control
round ( v)::stack
when this sprite clicked::cap
wait (1) minutes::hat control
define (costume1 v)::looks stack
when [timer v] = (10 v)::events
stop [all v]::stack
when (green flag v) clicked::cap events
when (costume1 v) = (10 v)::events hat
start all sounds::sound
when I stop as a clone::control
when the::control hat
::control
when [space v] key pressed::stack
stop [_myself_ v]::grey
if [] then{
when [_myself_ v] stopped::grey hat
}else{
stop [_stage_ v]::grey
}else{
the::pen cap
}::control
}::control
end::cap
}::control
end::cap
#16179May 19, 2025 19:18:32
- gigi_lindalinda
-
100+ posts
Official [scratchblocks] Testing Topic 9
Nope, they are ALL cursed in some way, shape, or form.Previous costume, Timer, Stop Allno THE CURSED SCRIPT 2forever{find THREE things not cursed
when enter [key v] pressed::events hat
forever{
go to x: (36 v) y: (28 v){
while <>::sensing
}::motion
if @loopArrow () then{
timer::stack
}else{
previous costume::looks
}::control
round ( v)::stack
when this sprite clicked::cap
wait (1) minutes::hat control
define (costume1 v)::looks stack
when [timer v] = (10 v)::events
stop [all v]::stack
when (green flag v) clicked::cap events
when (costume1 v) = (10 v)::events hat
start all sounds::sound
when I stop as a clone::control
when the::control hat
::control
when [space v] key pressed::stack
stop [_myself_ v]::grey
if [] then{
when [_myself_ v] stopped::grey hat
}else{
stop [_stage_ v]::grey
}else{
the::pen cap
}::control
}::control
end::cap
}::control
end::cap
when green flag clicked
point towards [OBJECT.sb3 v]
#16180May 19, 2025 19:23:59
- gigi_lindalinda
-
100+ posts
Official [scratchblocks] Testing Topic 9
revealing my pc for no reason again
Nome do Dispositivo: DESKTOP-GO7N0RF::hat
Processador: Intel Core i7-2600 CPU @ 3.40GHz 3.40 GHz::list//intel
RAM instalada: 16,0 GB (utilizável: 15,4 GB)::variables
Armazenamento: 224 GB SSD SATA SSD::control//yes i have that dont ask me
Placa de vídeo: Intel HD Graphics <512 MB::events>::events//intel
ID do dispositivo: CE408C42-428E-4647-B745-B3FD9B14049D::operators
ID do Produto: 00330-81472-41498-AA283::sensing
Tipo de sistema: Sistema operacional de 64 bits, processador baseado em x64::motion
Caneta e toque: Nenhuma entrada à caneta ou por toque disponível para este vídeo::cap looks
//i have intel cpu and gpu