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mcbeep
Scratcher
13 posts

Help with moving clones along with rotating animation

For my board game I'm currently making the board rotates around to the side of whoever's turn it is.
How would I move several clones around with the rotation?

Example of what I want to do: (the cube would be a 2d sprite though)
Woodfur
Scratcher
100+ posts

Help with moving clones along with rotating animation

It's not exactly clear what you're picturing. Do the clones get larger when they're closer like in the gif? Are you trying to animate the rotation or just set them to the right position?
mcbeep
Scratcher
13 posts

Help with moving clones along with rotating animation

I'm using a simple grid system to detect which tile a clone is on, but when the board rotates it plays an animation and goes from a top down view to an angle like in the gif. Would there be any way to make a clone change its size & position based on where the tile is roughly when the board rotates?

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