Discuss Scratch

TM_
Scratcher
1000+ posts

Heavy Cloud Variable Bug

I found a way to clone Cloud Vars and get more than 10 Cloud Variables in one project. But the problem is: The cloned Variables are Sprite-Own-Variables, so every Clone canhave his own Cloud Variable.This Means: You can create 300 Clones with a forever loop, which update C-Data and every Clone has 10 Vars, so 3000 CLoud Vars in one Projekt! And every gf-Click could mean new C-Vars.
I didn't share t, because maybe the server aren't made for this great number of cloud Data yet, because who needs this high number, if we can't use CLoud-Lists.

I hope you can look inside unshared Projects. The comments in the Scratch-Cat explain how it works
Here's the Project: Click here


My YouTube-Account: TM_ (TMtheScratcher)
Join the Google+ Community “Persist” and test the latest Alpha-versions and get news about the desktop-game! Persist
TM_
Scratcher
1000+ posts

Heavy Cloud Variable Bug

hello scratch team?


My YouTube-Account: TM_ (TMtheScratcher)
Join the Google+ Community “Persist” and test the latest Alpha-versions and get news about the desktop-game! Persist
Lilifant7253
Scratcher
1000+ posts

Heavy Cloud Variable Bug

Er, if a Project isn't share, only the owner can see it. So I can't see it.

I've reached the 1000+ post rank on wednesday, 11th Sept., 2013 18:29 (German time) / 12:29 (Eastern Standard Time)
Hi! I Iike helping others. So feel free to leave a question at my profile!

TM_
Scratcher
1000+ posts

Heavy Cloud Variable Bug

Lilifant7253 wrote:

Er, if a Project isn't share, only the owner can see it. So I can't see it.

normal scratcher have not to see it, because some evil guys could create damage with it, but i think the Scratch Team can see it and only they should see it. I wrote that also in the first post, so maybe you didn't read it til the end?


My YouTube-Account: TM_ (TMtheScratcher)
Join the Google+ Community “Persist” and test the latest Alpha-versions and get news about the desktop-game! Persist
Zparx
Scratcher
500+ posts

Heavy Cloud Variable Bug

I don't see how this is possible? Based on your description, the cloud variables are sprite-specific, however, the editor makes sprite specific cloud variables impossible to create. When you tick the “cloud variable” box when creating a variable, the “for this sprite only” box becomes grayed out and you're unable to click it..

and even if you could, those cloud variables would only be temporarily clone specific and eventually deleted. and I don't think the cloud system is even programmed to handle that sort of cloud data.

Last edited by Zparx (June 4, 2013 14:56:09)

Lilifant7253
Scratcher
1000+ posts

Heavy Cloud Variable Bug

TM_ wrote:

Lilifant7253 wrote:

Er, if a Project isn't share, only the owner can see it. So I can't see it.

normal scratcher have not to see it, because some evil guys could create damage with it, but i think the Scratch Team can see it and only they should see it. I wrote that also in the first post, so maybe you didn't read it til the end?
Sry, yes, you're right.

I've reached the 1000+ post rank on wednesday, 11th Sept., 2013 18:29 (German time) / 12:29 (Eastern Standard Time)
Hi! I Iike helping others. So feel free to leave a question at my profile!

TM_
Scratcher
1000+ posts

Heavy Cloud Variable Bug

Zparx wrote:

I don't see how this is possible? Based on your description, the cloud variables are sprite-specific, however, the editor makes sprite specific cloud variables impossible to create. When you tick the “cloud variable” box when creating a variable, the “for this sprite only” box becomes grayed out and you're unable to click it..

and even if you could, those cloud variables would only be temporarily clone specific and eventually deleted. and I don't think the cloud system is even programmed to handle that sort of cloud data.


look here :click here

but it does not effect the cloud log, but every clone has his own cloud var


My YouTube-Account: TM_ (TMtheScratcher)
Join the Google+ Community “Persist” and test the latest Alpha-versions and get news about the desktop-game! Persist

Powered by DjangoBB