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gilbert_given_189
Scratcher
1000+ posts

Please don't announce projects before you release them.

(an accidental post)

Last edited by gilbert_given_189 (April 28, 2025 14:15:12)

gilbert_given_189
Scratcher
1000+ posts

Please don't announce projects before you release them.

Since I accidentally \clearpage'd this topic, I'd like to bump this post that got wiped from it.

PokeDinoChu77 wrote:

I mean, it's still nice to make trailers, teasers, and demos for your upcoming projects. You probably don't have a definite release date, but you could at least show a piece of the future project. Even if people don't really check them out, it's still fun to build up hype! Plus, it's nice practice for if you work for a company and you can only share sneak peaks of upcoming projects for now.
This was supposed to be an essay on why this isn't generally a good idea. But now that I think about it, announcing a pre-release project could work, if these conditions are met:
  • There must be some evidence that the project is in development. Either by screenshots or videos or a link to the source code or something else, people should know that the project exists, and that it has progressed.
  • Be as open as possible. Tell the people what you did & will do about the project. It could be about an upcoming change on your project. Or it could be about taking a break, slowing down development, or even ending the project.
    This also applies to released projects as well.
Put it simply, making devlogs could work.

Last edited by gilbert_given_189 (April 30, 2025 01:50:44)

JBlueBird
Scratcher
40 posts

Please don't announce projects before you release them.

gilbert_given_189 wrote:

Since I accidentally \clearpage'd this topic, I'd like to bump this post that got wiped from it.

PokeDinoChu77 wrote:

I mean, it's still nice to make trailers, teasers, and demos for your upcoming projects. You probably don't have a definite release date, but you could at least show a piece of the future project. Even if people don't really check them out, it's still fun to build up hype! Plus, it's nice practice for if you work for a company and you can only share sneak peaks of upcoming projects for now.
This was supposed to be an essay on why this isn't generally a good idea. But now that I think about it, announcing a pre-release project could work, if these conditions are met:
  • There must be some evidence that the project is in development. Either by screenshots or videos or a link to the source code or something else, people should know that the project exists, and that it has progressed.
  • Be as open as possible. Tell the people what you did & will do about the project. It could be about an upcoming change on your project. Or it could be about taking a break, slowing down development, or even ending the project.
    This also applies to released projects as well.
tl;dr: making devlogs could work.
Yeah, devlogs are pretty perfect for that matter.

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