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- redboi_bottomtext
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Scratcher
2 posts
help this goofy script isn't working properly
ok i never used scratch forums before sooooo
help these scripts aren't working (the ones under this text)


im trying to make a text engine for a game and i want it so that when you progess throughout the dialouge, the current text disappears so the new text can generate, but the clones don't get deleted when they do, i tried everything for it to work, but it just doesn't, it might look like the clones do get deleted, but that's just the dialogue box overlapping the text, so please help me :crying_cat_face:

flippers
help these scripts aren't working (the ones under this text)



im trying to make a text engine for a game and i want it so that when you progess throughout the dialouge, the current text disappears so the new text can generate, but the clones don't get deleted when they do, i tried everything for it to work, but it just doesn't, it might look like the clones do get deleted, but that's just the dialogue box overlapping the text, so please help me :crying_cat_face:

flippers
- nottssholder
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Scratcher
1 post
help this goofy script isn't working properly
hello!
I'm the dev for the game he's making the dialogue box for.
For context, the text is somewhat going to the back layer or going offscreen.
There are two other sprites that may be interfering with the cloning process, and 2 different custom blocks. (load text, pause)
I hope we can give more information as redboi and I add more code.
I'm the dev for the game he's making the dialogue box for.
For context, the text is somewhat going to the back layer or going offscreen.
There are two other sprites that may be interfering with the cloning process, and 2 different custom blocks. (load text, pause)
I hope we can give more information as redboi and I add more code.
- Spentine
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Scratcher
1000+ posts
help this goofy script isn't working properly
Why don't you just use a broadcast that deletes the clones?
when I receive [remove text v]Clones can receive broadcasts, so they will be deleted.
delete this clone
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