Discuss Scratch

natdilt
Scratcher
100+ posts

stop [scripts in all other sprites v] Block

I think this would be a good block, if you had like fifty sprites, you wouldn't want to broadcast something and then in every single sprite say:
when green flag clicked
stop [all other scripts in sprite v]

That would be a whole lot of effort just to do that, so I hope this gets submitted
wendiner
Scratcher
100+ posts

stop [scripts in all other sprites v] Block

natdilt wrote:

> if you had like fifty sprites, you wouldn't want to broadcast something and then in every single sprite say:

I mean, you'd have to use 50 blocks anyway, right?
natdilt
Scratcher
100+ posts

stop [scripts in all other sprites v] Block

wendiner wrote:

natdilt wrote:

> if you had like fifty sprites, you wouldn't want to broadcast something and then in every single sprite say:

I mean, you'd have to use 50 blocks anyway, right?
101. 50 for receiving broadcast, 50 for stop all other scripts in sprite, and 1 to broadcast.
-Valtren-
Scratcher
1000+ posts

stop [scripts in all other sprites v] Block

is there something I'm missing here?
musicROCKS013
Scratcher
1000+ posts

stop [scripts in all other sprites v] Block

-Valtren- wrote:

is there something I'm missing here?
-snip-
I think that they worded it wrong. What they mean is “stop all scripts in other sprites”
-Valtren-
Scratcher
1000+ posts

stop [scripts in all other sprites v] Block

musicROCKS013 wrote:

-Valtren- wrote:

is there something I'm missing here?
-snip-
I think that they worded it wrong. What they mean is “stop all scripts in other sprites”
but then wouldn't that make it a dupe?
musicROCKS013
Scratcher
1000+ posts

stop [scripts in all other sprites v] Block

-Valtren- wrote:

but then wouldn't that make it a dupe?
No. All other scripts in the sprite running this code will still run.
natdilt
Scratcher
100+ posts

stop [scripts in all other sprites v] Block

musicROCKS013 wrote:

-Valtren- wrote:

but then wouldn't that make it a dupe?
No. All other scripts in the sprite running this code will still run.

You've got it. It's almost a dupe, but not quite. The rest of the scripts in the sprite still work but all of the others are stopped.
natdilt
Scratcher
100+ posts

stop [scripts in all other sprites v] Block

This wouldn't be a cap block btw. And if you want the the one in the forum as mentioned in:

-Valtren- wrote:

musicROCKS013 wrote:

-Valtren- wrote:

is there something I'm missing here?
-snip-
I think that they worded it wrong. What they mean is “stop all scripts in other sprites”
but then wouldn't that make it a dupe?

, then you could just add:
 stop [all other scripts in sprite v] 
natdilt
Scratcher
100+ posts

stop [scripts in all other sprites v] Block

bump
SciPiDilts
Scratcher
100+ posts

stop [scripts in all other sprites v] Block

tell [all other sprites v] to {
stop [all other scripts in sprite v]
} :: control

Wouldn't this be more useful?
natdilt
Scratcher
100+ posts

stop [scripts in all other sprites v] Block

SciPiDilts wrote:

tell [all other sprites v] to {
stop [all other scripts in sprite v]
} :: control

Wouldn't this be more useful?

Idk I honestly think that that was talked about already…

I still think they could interpret it into the
 stop [all v] 
, an existing block, which might be less work

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