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- SansLastBreathFan
-
97 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
cool battle engine you can use while waiting for this one to release. (NOTE: It is difficult to use.)why did everyone ignore this ;-; *THIS IS AN AD!* Hey guys! I made a
Try out my cool epic battle engine for Undertale.
- JaztyMania
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Do not advertisecool battle engine you can use while waiting for this one to release. (NOTE: It is difficult to use.)why did everyone ignore this ;-; *THIS IS AN AD!* Hey guys! I made a
/JaztyMania
https://scratch.mit.edu/studios/32908001/
^^^ Engines
when green flag clicked
if <[JaztyMania] = [Cool]> then
play sound [Never Gonna Give You Up v] until done
end
- SansLastBreathFan
-
97 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
its on subject tho. it is a Undertale battle engineDo not advertisecool battle engine you can use while waiting for this one to release. (NOTE: It is difficult to use.)why did everyone ignore this ;-; *THIS IS AN AD!* Hey guys! I made a
Try out my cool epic battle engine for Undertale.
- JaztyMania
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Fair enough ig?its on subject tho. it is a Undertale battle engineDo not advertisecool battle engine you can use while waiting for this one to release. (NOTE: It is difficult to use.)why did everyone ignore this ;-; *THIS IS AN AD!* Hey guys! I made a
/JaztyMania
https://scratch.mit.edu/studios/32908001/
^^^ Engines
when green flag clicked
if <[JaztyMania] = [Cool]> then
play sound [Never Gonna Give You Up v] until done
end
- Nivalosha
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
I don't mind if other people show their engines, as it can help me understand what other people are looking for.
The engine will be split into two separate projects. The first is the editor; the second is the engine itself. This is done to make sure the user can play their games without suffering any lag or overheating their computer. This change will additionally give more control to those that wants to change the engine.
The editor
This project will include a huge chunk of things that you need, it will have a visual UI that will make it easier for you to build your game. The goal is to have two tabs open, one with your engine and the other with the editor. You can make changes in the editor and then easily import the data (via code) into the engine project. The engine project will import the data and update your game.
Unlike other engines, they have both an editor and an engine, resulting in numerous kinds of issues. Additionally, it limits other developers who wants to modify the engine without the use of visual editors.
The engine
The engine will function as a tool, responding to inputs from the editor. It will be required to manually save and load the enemy profile. I'll explain this in greater details later on. If you do not want to use the editor, you can simply use and modify the engine itself.
But remember, this is a tool to help you build the core of your game. Don't' expect it to magically create a full fan game with a few basic clicks. You'll still need to code in your own things, and make your own changes. Treat it more like a game engine tool that is there to help and save you a lot of time.
Overworld engine will have its own post.
Thank you!
Also, Mettaton Project seems to be the hardest battle to re-create. It's going fine.
![](https://imageshack.com/i/po7uXV3wg)
The engine will be split into two separate projects. The first is the editor; the second is the engine itself. This is done to make sure the user can play their games without suffering any lag or overheating their computer. This change will additionally give more control to those that wants to change the engine.
The editor
This project will include a huge chunk of things that you need, it will have a visual UI that will make it easier for you to build your game. The goal is to have two tabs open, one with your engine and the other with the editor. You can make changes in the editor and then easily import the data (via code) into the engine project. The engine project will import the data and update your game.
Unlike other engines, they have both an editor and an engine, resulting in numerous kinds of issues. Additionally, it limits other developers who wants to modify the engine without the use of visual editors.
The engine
The engine will function as a tool, responding to inputs from the editor. It will be required to manually save and load the enemy profile. I'll explain this in greater details later on. If you do not want to use the editor, you can simply use and modify the engine itself.
But remember, this is a tool to help you build the core of your game. Don't' expect it to magically create a full fan game with a few basic clicks. You'll still need to code in your own things, and make your own changes. Treat it more like a game engine tool that is there to help and save you a lot of time.
Overworld engine will have its own post.
Thank you!
Also, Mettaton Project seems to be the hardest battle to re-create. It's going fine.
- inksans_808
-
14 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Yay it's maybe quite idk something almost done? I don't mind if other people show their engines, as it can help me understand what other people are looking for.
The engine will be split into two separate projects. The first is the editor; the second is the engine itself. This is done to make sure the user can play their games without suffering any lag or overheating their computer. This change will additionally give more control to those that wants to change the engine.
The editor
This project will include a huge chunk of things that you need, it will have a visual UI that will make it easier for you to build your game. The goal is to have two tabs open, one with your engine and the other with the editor. You can make changes in the editor and then easily import the data (via code) into the engine project. The engine project will import the data and update your game.
Unlike other engines, they have both an editor and an engine, resulting in numerous kinds of issues. Additionally, it limits other developers who wants to modify the engine without the use of visual editors.
The engine
The engine will function as a tool, responding to inputs from the editor. It will be required to manually save and load the enemy profile. I'll explain this in greater details later on. If you do not want to use the editor, you can simply use and modify the engine itself.
But remember, this is a tool to help you build the core of your game. Don't' expect it to magically create a full fan game with a few basic clicks. You'll still need to code in your own things, and make your own changes. Treat it more like a game engine tool that is there to help and save you a lot of time.
Overworld engine will have its own post.
Thank you!
Also, Mettaton Project seems to be the hardest battle to re-create. It's going fine.
- SansLastBreathFan
-
97 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
why does it keep getting quiet here
Try out my cool epic battle engine for Undertale.
- supercarles
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
MAYBE IF WE SCREAM FROM NOW ON IT WONT BE SO QUIET FOR YOU
YEEHAW
go to x: (when @greenFlag clicked :: control) y: (when stop sign held :: control) :: hat
say: (if <(turning @turnRight:: motion)=((held @greenFlag for (turn @turnLeft (15) degrees :: motion) seconds :: operators)+(my variable))> then :: control)
20(set [my variable v] to :: variables) :: variables
when this sprite clicked :: stack
move (10) steps{
turn (@turnLeft :: #ffffff) 15 degrees{
[say] Hello! [for] 2 [seconds] {
repeat. (10) ::stack :: control
} :: looks
} :: motion
} :: motion
if <say (when @greenFlag clicked :: control) :: looks = ()>then
(play sound v) Meow (until done v) :: sound
end
YEEHAW [YEEHAW] for ((YEEHAW)*((YEEHAW)-(Howdy y'all))) :: control
(when I receive v) message1 :: cap :: control
DON'T SAY PASTA ON MY PROFILE. WORST MISTAKE OF MY LIFE
- sonicreal3
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Because the majority of us ran out of things to say a month ago why does it keep getting quiet here
you should agree with anything above that line
- supercarles
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
frBecause the majority of us ran out of things to say a month ago why does it keep getting quiet here
YEEHAW
go to x: (when @greenFlag clicked :: control) y: (when stop sign held :: control) :: hat
say: (if <(turning @turnRight:: motion)=((held @greenFlag for (turn @turnLeft (15) degrees :: motion) seconds :: operators)+(my variable))> then :: control)
20(set [my variable v] to :: variables) :: variables
when this sprite clicked :: stack
move (10) steps{
turn (@turnLeft :: #ffffff) 15 degrees{
[say] Hello! [for] 2 [seconds] {
repeat. (10) ::stack :: control
} :: looks
} :: motion
} :: motion
if <say (when @greenFlag clicked :: control) :: looks = ()>then
(play sound v) Meow (until done v) :: sound
end
YEEHAW [YEEHAW] for ((YEEHAW)*((YEEHAW)-(Howdy y'all))) :: control
(when I receive v) message1 :: cap :: control
DON'T SAY PASTA ON MY PROFILE. WORST MISTAKE OF MY LIFE
- sonicreal3
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
at this point its easier to watch the chaos unfold, which cant happen now because everybody's observingfrBecause the majority of us ran out of things to say a month ago why does it keep getting quiet here
you should agree with anything above that line
- JaztyMania
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Guys do you think Undertale Battle Engine (Second showcase: First playable battle releasing on March 14th or 15th ) is better with a side of Fries or Bacon, personally I like mine with 2 sides of bacon and some ranch like mM
Y’all need to try it
Y’all need to try it
/JaztyMania
https://scratch.mit.edu/studios/32908001/
^^^ Engines
when green flag clicked
if <[JaztyMania] = [Cool]> then
play sound [Never Gonna Give You Up v] until done
end
- SansLastBreathFan
-
97 posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
guys my mom said if I don't get off scratch she will beat my head into the keyboartewfdsajknqkjw heflsdj4oqt wfaeiot
Try out my cool epic battle engine for Undertale.
- sonicreal3
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
oh the misery guys my mom said if I don't get off scratch she will beat my head into the keyboartewfdsajknqkjw heflsdj4oqt wfaeiot
you should agree with anything above that line
- JaztyMania
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
everybody wants to be my enemyoh the misery guys my mom said if I don't get off scratch she will beat my head into the keyboartewfdsajknqkjw heflsdj4oqt wfaeiot
/JaztyMania
https://scratch.mit.edu/studios/32908001/
^^^ Engines
when green flag clicked
if <[JaztyMania] = [Cool]> then
play sound [Never Gonna Give You Up v] until done
end
- Undertalebuffer
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Yeverybody wants to be my enemyoh the misery guys my mom said if I don't get off scratch she will beat my head into the keyboartewfdsajknqkjw heflsdj4oqt wfaeiot
Y
Y
Y
Y
- cs3095369
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
spare the sympatyeverybody wants to be my enemyoh the misery guys my mom said if I don't get off scratch she will beat my head into the keyboartewfdsajknqkjw heflsdj4oqt wfaeiot
-Co-Developer for DELTARUNE: Chapter Reconstructed
Ask for a vector or PFP on my profile!
![](https://assets.scratch.mit.edu/get_image/.%2E/6b96eef7b2bb9df1d286b84eaf7c7149.png)
Proud handsome Lancer supporter.
- notTheRealMarshall
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Anyone know what happened to the Surprised Temmie and Handsome Lancer war? also I think scratch blocked me from uploading images because I tried to upload Tem and Lancer but it said “sorry this post appears to include unsuitable language”
![](https://assets.scratch.mit.edu/get_image/.%2E/6c4126f56b84010e90084941a69899d7.png)
- sonicreal3
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
I figure we just settled with “hey, why not just love both” Anyone know what happened to the Surprised Temmie and Handsome Lancer war? also I think scratch blocked me from uploading images because I tried to upload Tem and Lancer but it said “sorry this post appears to include unsuitable language”
you should agree with anything above that line
- notTheRealMarshall
-
100+ posts
Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )
Personally I prefer thatI figure we just settled with “hey, why not just love both” Anyone know what happened to the Surprised Temmie and Handsome Lancer war? also I think scratch blocked me from uploading images because I tried to upload Tem and Lancer but it said “sorry this post appears to include unsuitable language”
![](https://assets.scratch.mit.edu/get_image/.%2E/6c4126f56b84010e90084941a69899d7.png)