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6543ozne
Scratcher
92 posts

I need help on making an infinite scrolling checkerboard pattern

Hello, currently i am making a game and wanted the title screen to have a green and white checkerboard background, so I found some code from @Instinction_Gaming and tried it, but when I did, the ends are cut off. Does anyone have any ideas on how to fix this, or a better way to do this?



The code in question:

Spentine
Scratcher
1000+ posts

I need help on making an infinite scrolling checkerboard pattern

Every time before you use a movement block (the big blue ones, not the small ones), you
switch costume to [large v]
where large is a vector image of a huge rectangle that goes past the corners of the screen.
afterwards you set it back to the original image
6543ozne
Scratcher
92 posts

I need help on making an infinite scrolling checkerboard pattern

Spentine wrote:

Every time before you use a movement block (the big blue ones, not the small ones), you
switch costume to [large v]
where large is a vector image of a huge rectangle that goes past the corners of the screen.
afterwards you set it back to the original image
Still wont work, sorry

Last edited by 6543ozne (March 5, 2022 10:00:24)

6543ozne
Scratcher
92 posts

I need help on making an infinite scrolling checkerboard pattern

nvm it worked thanks
Jereb-co7
Scratcher
100+ posts

I need help on making an infinite scrolling checkerboard pattern

Spentine wrote:

Every time before you use a movement block (the big blue ones, not the small ones), you
switch costume to [large v]
where large is a vector image of a huge rectangle that goes past the corners of the screen.
afterwards you set it back to the original image

So to overcome sprite fencing?

You can use
...
if <touching [edge v]> then
switch costume to [null v] //null is a costume with a blank canvas without drawings on it
change x by (5)
switch costume to [checkerboard v] //the original costume
end
...

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