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- Pioneer_Games
- Scratcher
3 posts
Clones having independent variables
Im having trouble getting clones to use the variables for themselves without interfering other clones variables, Example: Lets say, Ants or so right? I take the ant sprite and clone it 3 times or so I want each clone to use 1 variable for themselves.
(Job)this is the variable. I want the 1st clone to set this to Get Food and the other 2 set to None. But if I do this it makes ant 1 set its job to none as well. This is a problem! (the ant thing is a example)
- scratcherboiz101
- Scratcher
97 posts
Clones having independent variables
Okay, I think I know someone on Scratch who is amazing with this exact stuff (I think!).
Here is their profile link:
https://scratch.mit.edu/users/gor-dee/
Here is their profile link:
https://scratch.mit.edu/users/gor-dee/
Happy Scratching!
Jay Christaldi
- PutneyCat
- Scratcher
500+ posts
Clones having independent variables
Select “for this sprite only” when you create the variable. Then each clone will have its own independent version of that variable.
- Pioneer_Games
- Scratcher
3 posts
Clones having independent variables
Select “for this sprite only” when you create the variable. Then each clone will have its own independent version of that variable.
that doesnt work for what im doing. It never worked
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