Discuss Scratch
- Discussion Forums
- » Bugs and Glitches
- » Custom Blocks -Run Without Screen Refresh Problem
- Oshawott_X
-
Scratcher
33 posts
Custom Blocks -Run Without Screen Refresh Problem
My browser / operating system: Windows NT 10.0, Chrome 97.0.4692.99, No Flash versions detected
I had a custom block in https://scratch.mit.edu/projects/633380366/ . So the problem is, in the platform sprite, there is a custom block, code below.
I had a custom block in https://scratch.mit.edu/projects/633380366/ . So the problem is, in the platform sprite, there is a custom block, code below.
define Decode for save (data)When “Run Without Screen Refresh” is on, the variable “Counter” keeps on going into infinity. I'm sure I coded everything right, so I think this might be a bug in Scratch. The code seems to be missing the “IDX”=; or | because it doesn't stop in the “repeat until” block.
set [Decoded v] to ()
set [IDX v] to ()
repeat until <<(IDX)=[;]>or<(IDX) = [|]
set [Decoded v] to (join (Decoded) (letter (#) of (data)
change [Counter v] by (1)
set [IDX v] to (letter (Counter) of (data)
end
change [counter v] by (1)
- RL1123
-
Scratcher
1000+ posts
Custom Blocks -Run Without Screen Refresh Problem
You aren't setting the counter variable to anything. Add a
set [counter v] to [1]before the loop.
- Oshawott_X
-
Scratcher
33 posts
Custom Blocks -Run Without Screen Refresh Problem
You aren't setting the counter variable to anything. Add aI did, you have to look at the whole project at https://scratch.mit.edu/projects/633380366/set [counter v] to [1]before the loop.
- RL1123
-
Scratcher
1000+ posts
Custom Blocks -Run Without Screen Refresh Problem
Actually, I have. Put the set counter variable into the custom block and remove it from the outer loop because you aren't setting the counter back to one every time that you use the custom block.You aren't setting the counter variable to anything. Add aI did, you have to look at the whole project at https://scratch.mit.edu/projects/633380366/set [counter v] to [1]before the loop.
- Oshawott_X
-
Scratcher
33 posts
Custom Blocks -Run Without Screen Refresh Problem
Actually, I have. Put the set counter variable into the custom block and remove it from the outer loop because you aren't setting the counter back to one every time that you use the custom block.The script repeats to set the variable back to one!
PLEASE TRY IT WITH SCREEN REFRESH!!!
There is no bug when there is screen refresh
Try editing the custom block to screen refresh
Then try playing the game
- RL1123
-
Scratcher
1000+ posts
Custom Blocks -Run Without Screen Refresh Problem
Next time, you need to specify which variable counter it is because you have the counter variable in almost every sprite and they're different. Also, I've moved the counter block to the MyBlock and your game works just fine.Actually, I have. Put the set counter variable into the custom block and remove it from the outer loop because you aren't setting the counter back to one every time that you use the custom block.The script repeats to set the variable back to one!
PLEASE TRY IT WITH SCREEN REFRESH!!!
There is no bug when there is screen refresh
Try editing the custom block to screen refresh
Then try playing the game

This is in your platform sprite. Do it for other sprites if necessary.
Last edited by RL1123 (Jan. 26, 2022 02:00:07)
- Oshawott_X
-
Scratcher
33 posts
Custom Blocks -Run Without Screen Refresh Problem
Next time, you need to specify which variable counter it is because you have the counter variable in almost every sprite and they're different.I did!
in the platform sprite,See?
Here's the thing, the platforms won't re-clone when I do that!
- RL1123
-
Scratcher
1000+ posts
Custom Blocks -Run Without Screen Refresh Problem
I think the main problem with your code is that you're deleting and cloning the clones over and over again. It would be much easier if you just cloned ALL of the costumes at the beginning and then moved them around accordingly.
- Discussion Forums
- » Bugs and Glitches
-
» Custom Blocks -Run Without Screen Refresh Problem