Discuss Scratch

dante_ksk
Scratcher
100 posts

Official [scratchblocks] Testing Topic 5

warp{
snap! lol
} :: grey
dante_ksk
Scratcher
100 posts

Official [scratchblocks] Testing Topic 5

<> :: ring
() :: ring
[] :: ring
JinxFer
New Scratcher
17 posts

Official [scratchblocks] Testing Topic 5

[quote=dante_ksk
what happened to topic 4

what happened is that paddle closed the 4th topic because there's loads of pages, massive scripts in the topic!!


Scratchbeginner5669
Scratcher
1000+ posts

Official [scratchblocks] Testing Topic 5

JinxFer wrote:

dante_ksk wrote:

what happened to topic 4


what happened is that paddle closed the 4th topic because there's loads of pages, massive scripts in the topic!!


wait why did you copy what I said before (as the reason to what happened to the 4th topic)

Last edited by Scratchbeginner5669 (Jan. 24, 2022 18:59:26)

JinxFer
New Scratcher
17 posts

Official [scratchblocks] Testing Topic 5

Scratchbeginner5669 wrote:

JinxFer wrote:

dante_ksk wrote:

what happened to topic 4


what happened is that paddle closed the 4th topic because there's loads of pages, massive scripts in the topic!!


wait why did you copy what I said before (as the reason to what happened to the 4th topic)
windows7cr_exe
Scratcher
100+ posts

Official [scratchblocks] Testing Topic 5

Mahak2706 wrote:

yavuz61035 wrote:

ALL block categories
Motion :: motion
Looks :: looks
Sound :: sound
Pen :: pen
Events :: events hat
Control :: control
<Sensing :: sensing>
Operators :: operators ring
Variables :: variables ring
List :: list
More Blocks :: custom hat
also
grey ::grey
extension ::extension hat
custom-arg ::custom-arg
obsolete ::obsolete
If debug mode existed on scratch, it could look like this:
Debug mode [on v] :: looks //1st attempt
Debug project mode [on v] :: events //2nd attempt
Debug turns [on v] :: pen //3rd attempt
ScratchCat1038
Scratcher
1000+ posts

Official [scratchblocks] Testing Topic 5

glitched script {
oof :: custom cap
wait whaaaaaaaaaa :: motion
hat block below block below cap block in c block i dare you to try that in the editor:: events hat
} :: sound
Mahak2706
Scratcher
100+ posts

Official [scratchblocks] Testing Topic 5

Bfdifan2013Rises wrote:

All block types, with better formatting, and with examples
(Note: This is only stylized. Some of the blocks aren't actually ring or reporter blocks.)
.{
Motion (turn (@turnRight :: grey) degrees :: motion ring) :: motion
Looks (costume # :: looks ring) :: looks
Sound (volume < [10] :: sound ring) :: sound
Pen (pen size :: pen) :: pen
- - - Events (@greenFlag :: grey) - - - :: events hat
Control (stop [other scripts in sprite v] :: control ring) {
} (wait [60] seconds :: control ring) @loopArrow :: control cap
Sensing (ask <mouse down?> and wait :: sensing ring) :: sensing
Operators <(pick random [0] to [10] :: ring) and ([abs v] of (-10))> :: operators ring
Variables (change [variables v] by (variable2)) :: variables
List (add (item (4 v) of [list 2 v]) to [list v]) :: list
define (Custom (Argument, custom-arg :: custom-arg) :: custom)
Grey (... :: grey) :: grey
- - - Extension - - - :: extension hat
Obsolete block (undefined :: obsolete) ( :: hat)
} :: #ffffff
WHAT? Are you crazy
SuperLuigi1001
Scratcher
100+ posts

Official [scratchblocks] Testing Topic 5

SuperLuigi1001
Scratcher
100+ posts

Official [scratchblocks] Testing Topic 5

when green flag clicked
say [what] for (2) secs
Digidragonhunter23
Scratcher
50 posts

Official [scratchblocks] Testing Topic 5

if <> then 
if <> then
say [] for (2) secs
say []
when this sprite clicked
when green flag clicked
when green flag clicked
stop all sounds
stop all sounds
rest for () beats
set instrument to ( v)
set instrument to ( v)
set instrument to ( v)
stop all sounds<<(pick random ((<<<mouse down?>(mouse x)(mouse x)<mouse down?> = []> < []> * (0)) - (0)) to (10)) < []> = []>
think [] for (2) secs
think [] for (2) secs
think []
hide
switch backdrop to [ v]
next costume
hide
think [] for (2) secs
show
next costume
end


else

end
Mahak2706
Scratcher
100+ posts

Official [scratchblocks] Testing Topic 5

Digidragonhunter23 wrote:

if <> then 
if <> then
say [] for (2) secs
say []
when this sprite clicked
when green flag clicked
when green flag clicked
stop all sounds
stop all sounds
rest for () beats
set instrument to ( v)
set instrument to ( v)
set instrument to ( v)
stop all sounds<<(pick random ((<<<mouse down?>(mouse x)(mouse x)<mouse down?> = []> < []> * (0)) - (0)) to (10)) < []> = []>
think [] for (2) secs
think [] for (2) secs
think []
hide
switch backdrop to [ v]
next costume
hide
think [] for (2) secs
show
next costume
end


else

end
<<(pick random (mouse x) to (10)) = <(pick random (mouse x) to (10)) < []>> = []>
Max_Playz236
Scratcher
100+ posts

Official [scratchblocks] Testing Topic 5

ScratchCat1038 wrote:

glitched script {
oof :: custom cap
wait whaaaaaaaaaa :: motion
hat block below block below cap block in c block i dare you to try that in the editor:: events hat
} :: sound
??????????
Max_Playz236
Scratcher
100+ posts

Official [scratchblocks] Testing Topic 5

Mahak2706 wrote:

Digidragonhunter23 wrote:

if <> then 
if <> then
say [] for (2) secs
say []
when this sprite clicked
when green flag clicked
when green flag clicked
stop all sounds
stop all sounds
rest for () beats
set instrument to ( v)
set instrument to ( v)
set instrument to ( v)
stop all sounds<<(pick random ((<<<mouse down?>(mouse x)(mouse x)<mouse down?> = []> < []> * (0)) - (0)) to (10)) < []> = []>
think [] for (2) secs
think [] for (2) secs
think []
hide
switch backdrop to [ v]
next costume
hide
think [] for (2) secs
show
next costume
end


else

end
<<(pick random (mouse x) to (10)) = <(pick random (mouse x) to (10)) < []>> = []>
<<(pick random (look x) to (50)) = <(pick random (look x) to (50)) < []>> = []>
CoconutGator
Scratcher
1000+ posts

Official [scratchblocks] Testing Topic 5

when green flag clicked
forever
if <touching [big mac] ?> then
say [yum] for (2) secs
change [big macs eaten] by (1)
end
end

when green flag clicked
pen up
pen down
pen up
pen down
pen up
pen down

Last edited by CoconutGator (Jan. 25, 2022 18:54:24)

JinxFer
New Scratcher
17 posts

Official [scratchblocks] Testing Topic 5

windows7cr_exe wrote:

Mahak2706 wrote:

yavuz61035 wrote:

ALL block categories
Motion :: motion
Looks :: looks
Sound :: sound
Pen :: pen
Events :: events hat
Control :: control
<Sensing :: sensing>
Operators :: operators ring
Variables :: variables ring
List :: list
More Blocks :: custom hat
also
grey ::grey
extension ::extension hat
custom-arg ::custom-arg
obsolete ::obsolete
If debug mode existed on scratch, it could look like this:
Debug mode [on v] :: looks //1st attempt
Debug project mode [on v] :: events //2nd attempt
Debug turns [on v] :: pen //3rd attempt[/quote]

Imagine :: motion
Program :: looks
Share :: sound
traincrisis
Scratcher
500+ posts

Official [scratchblocks] Testing Topic 5

WHEN GREEN FLAG CLICKED :: cat events
i a cat block! meow OWO ^_^ :: sound
define cat block :: cat custom
say [scratch team, please add cat blocks to editor! please!]
i a CaT bLoCk!

Last edited by traincrisis (Jan. 25, 2022 19:34:06)

Scratchbeginner5669
Scratcher
1000+ posts

Official [scratchblocks] Testing Topic 5

traincrisis wrote:

WHEN GREEN FLAG CLICKED :: cat events
i a cat block! meow OWO ^_^ :: sound
define cat block :: cat custom
say [scratch team, please add cat blocks to editor! please!]
i a CaT bLoCk![/quote]
didn't scratch add catblocks as an April fools joke in 2016 for a single day though?
JinxFer
New Scratcher
17 posts

Official [scratchblocks] Testing Topic 5

traincrisis wrote:

WHEN GREEN FLAG CLICKED :: cat events
i a cat block! meow OWO ^_^ :: sound
define cat block :: cat custom
say [scratch team, please add cat blocks to editor! please!]
i a CaT bLoCk![/quote]
when green flag clicked
Cat Blocks Should Be Added To Scratch!! :: sensing
stop [message]
Max_Playz236
Scratcher
100+ posts

Official [scratchblocks] Testing Topic 5

Yay!! King Of Page 4!!

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