Discuss Scratch

-JetGas-
Scratcher
3 posts

JackBaldwin2011's Fan-made Block Forum!

-JetGas- wrote:

Wow JackBaldwin2011! I didn't know you had a forum!
Anyways here is my block:

(negate ()::operators)

Here how it works:
It basically negates the number.

Like if you type 1 in the block it will become -1.

And if you type a negative number (eg -3), it will become positive like -3 will become 3.
-JetGas-
Scratcher
3 posts

JackBaldwin2011's Fan-made Block Forum!

clear all of (Sprite1 v)'s markings::pen
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

sin ()::reporter operators

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

JackBaldwin2011 wrote:

(counter::control)
increment counter::control
clear counter::control
set counter to ()::control
deplete counter::control
You can get the counter, increment counter and clear counter blocks by editing the JSON code of a project. But the deplete counter and the set counter to () blocks cannot be obtained.

Like this quote:
(counter::control) // Can be obtained by editing the JSON code.
increment counter::control // Can be obtained by editing the JSON code.
clear counter::control // Can be obtained by editing the JSON code.
set counter to ()::control // Cannot be obtained.
deplete counter::control // Cannot be obtained.

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

set [Sprite1 v]'s pen color to [#7eeff4]::pen

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

repeat () if <>{
}@loopArrow::control

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

(place decimal () in digit () of number ()::operators)
repeat until <mouse up?::sensing>
jump::motion
end

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

JackBaldwin2011 wrote:

(place decimal () in digit () of number ()::operators)
repeat until <mouse up?::sensing>
jump::motion
end
The place decimal () in digit () of number () block may be hard to explain, but I'll try to explain what the block does. It places a decimal in a digit of a number. For example, place decimal (2) in digit (1) of number (4) will be 4.2. But if you do for example place decimal (5) in digit (3) of number (6), it will become 6.005.

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

JackBaldwin2011 wrote:

JackBaldwin2011 wrote:

(place decimal () in digit () of number ()::operators)
repeat until <mouse up?::sensing>
jump::motion
end
The place decimal () in digit () of number () block may be hard to explain, but I'll try to explain what the block does. It places a decimal in a digit of a number. For example, place decimal (2) in digit (1) of number (4) will be 4.2. But if you do for example place decimal (5) in digit (3) of number (6), it will become 6.005.
Did I get this right?

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

look of (myself v)::sensing reporter

Bored? Try playing around with Error Art or JackOS!

press @greenFlag::control
stop [random script v]::stack
if <> then wait () secs::control
<[message1 v] recieved?::events>

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
mrcreatorluigi
Scratcher
1000+ posts

JackBaldwin2011's Fan-made Block Forum!

JackBaldwin2011 wrote:

mrcreatorluigi wrote:

If you want to test scratchblocks please do it in the scratchblocks testing topic
Why?
So it doesn’t clutter the forums.

if i was in aladdin, my first wish would be to have infinite wishes, and use those infinite wishes for infinite wishes on each wish, rince and repeat
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

if i'm in x:() y:() then stop [all v]::motion cap

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

mrcreatorluigi wrote:

JackBaldwin2011 wrote:

mrcreatorluigi wrote:

If you want to test scratchblocks please do it in the scratchblocks testing topic
Why?
So it doesn’t clutter the forums.
How does it even clutter the forums?

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

play sound [sound v] (10) seconds into the sound::sound
(current time::sensing)//can report XX:XX
(current browser version::grey)// Reports the browser version you are using.
(current os::sensing)//reports the os you are using
(current browser and os::grey)//reports the browser and os you are using
like the current browser and os block will report: My browser / operating system: Windows NT 10.0, Chrome 92.0.4515.159 if I used it right now

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

JackBaldwin2011 wrote:

play sound [sound v] (10) seconds into the sound::sound
(current time::sensing)//can report XX:XX
(current browser version::grey)// Reports the browser version you are using.
(current os::sensing)//reports the os you are using
(current browser and os::grey)//reports the browser and os you are using
like the current browser and os block will report: My browser / operating system: Windows NT 10.0, Chrome 92.0.4515.159 if I used it right now

I made it in snap
Visit Snap here

anyways here are some more ideas:

reset size::looks
go home::motion
set [Sprite1 v]'s draggable? to <>::sensing // if the boolean is true then it will set the draggable of sprite1 to draggable, and if it is false it will set it not draggable

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

JackBaldwin2011 wrote:

JackBaldwin2011 wrote:

play sound [sound v] (10) seconds into the sound::sound
(current time::sensing)//can report XX:XX
(current browser version::grey)// Reports the browser version you are using.
(current os::sensing)//reports the os you are using
(current browser and os::grey)//reports the browser and os you are using
like the current browser and os block will report: My browser / operating system: Windows NT 10.0, Chrome 92.0.4515.159 if I used it right now

I made it in snap
Visit Snap here

anyways here are some more ideas:

reset size::looks
go home::motion
set [Sprite1 v]'s draggable? to <>::sensing // if the boolean is true then it will set the draggable of sprite1 to draggable, and if it is false it will set it not draggable
my snap recreation of the current time block actually really works let me tell you how I made it:
(current time::sensing)::hat control
report (join (current (hour v)) [:] (current (minute v)) @delInput @addInput::operators):: cap control
But also if custom reporters existed I can make it into scratch
define (current time)
return (join (current (hour v)) (join [:] (current (minute v))))::cap control // Return () is a Fan-made block. It does not exist in Scratch.
So anyways here is the model of return ()

return ()::control cap

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

JackBaldwin2011 wrote:

JackBaldwin2011 wrote:

JackBaldwin2011 wrote:

play sound [sound v] (10) seconds into the sound::sound
(current time::sensing)//can report XX:XX
(current browser version::grey)// Reports the browser version you are using.
(current os::sensing)//reports the os you are using
(current browser and os::grey)//reports the browser and os you are using
like the current browser and os block will report: My browser / operating system: Windows NT 10.0, Chrome 92.0.4515.159 if I used it right now

I made it in snap
Visit Snap here

anyways here are some more ideas:

reset size::looks
go home::motion
set [Sprite1 v]'s draggable? to <>::sensing // if the boolean is true then it will set the draggable of sprite1 to draggable, and if it is false it will set it not draggable
my snap recreation of the current time block actually really works let me tell you how I made it:
(current time::sensing)::hat control
report (join (current (hour v)) [:] (current (minute v)) @delInput @addInput::operators):: cap control
But also if custom reporters existed I can make it into scratch
define (current time)
return (join (current (hour v)) (join [:] (current (minute v))))::cap control // Return () is a Fan-made block. It does not exist in Scratch.
So anyways here is the model of return ()

return ()::control cap
oh my god that post took so long to write

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

JackBaldwin2011 wrote:

JackBaldwin2011 wrote:

JackBaldwin2011 wrote:

JackBaldwin2011 wrote:

play sound [sound v] (10) seconds into the sound::sound
(current time::sensing)//can report XX:XX
(current browser version::grey)// Reports the browser version you are using.
(current os::sensing)//reports the os you are using
(current browser and os::grey)//reports the browser and os you are using
like the current browser and os block will report: My browser / operating system: Windows NT 10.0, Chrome 92.0.4515.159 if I used it right now

I made it in snap
Visit Snap here

anyways here are some more ideas:

reset size::looks
go home::motion
set [Sprite1 v]'s draggable? to <>::sensing // if the boolean is true then it will set the draggable of sprite1 to draggable, and if it is false it will set it not draggable
my snap recreation of the current time block actually really works let me tell you how I made it:
(current time::sensing)::hat control
report (join (current (hour v)) [:] (current (minute v)) @delInput @addInput::operators):: cap control
But also if custom reporters existed I can make it into scratch
define (current time)
return (join (current (hour v)) (join [:] (current (minute v))))::cap control // Return () is a Fan-made block. It does not exist in Scratch.
So anyways here is the model of return ()

return ()::control cap
oh my god that post took so long to write
anyways here is the definition of my block in a snip on snap

You want some ideas? Fine then
spawn{
}::control
when [backspace v] key pressed
<shown?::looks>
((ghost v) effect::looks)
<<> is false?::operators>
(chance ()::operators)

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

when sound (pop v) played::hat sound
(() %::operators)
<[slider v] [> v] (10)?::extension> // Fan-made PicoBoard block
jump to layer ()::looks
(layer::looks)
random costume::looks
wait until [Sprite1 v] switches to costume [costume1 v]::looks
repeat until [Sprite1 v] switches to costume [costume1 v]{
}@loopArrow::looks
random backdrop::looks // Only available from the stage.
stop sound (pop v)::sound
(samples v) of sound (pop v)::reporter sound

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it
JackBaldwin2011
Scratcher
77 posts

JackBaldwin2011's Fan-made Block Forum!

(project name::sensing)

JackBaldwin2011::hat motion
Welcome to my world!::looks

Check out my second account
Want to play my platformer? Click here!

forever if <>{
}@loopArrow::control cap
when gf clicked
follow me:: #1225cc


Try these:











( :D ::motion) // this is jack, he will protect my siggy if any kumquats try to eat it

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