Discuss Scratch

Earthbright
Scratcher
97 posts

Explosion, Armor, and Splash Damage Help

Please help me make scripts of armor that have effects that stack and I want to know how to make splash damage and damaging explosions
Uartar
Scratcher
22 posts

Explosion, Armor, and Splash Damage Help

About making scripts of armor with stackable effects, did you mean something like this?
when I receive [calculate armor effects v]
set [health bonus v] to [0]
set [dodge chance v] to [0]
if <[wearing v] contains [leather helmet] ?> then
change [health bonus v] by (10)
change [dodge chance v] by (5)
end
if <[wearing v] contains [leather boots] ?> then
change [health bonus v] by (5)
change [dodge chance v] by (5)
end
And would damaging explosions be something like:
when green flag clicked
forever
if <touching [explosion v] ?> then
change [health v] by ((0) - ([damage v] of [explosion v]))
end
end
You could simulate splash damage with that kind of explosion, but invisible.
Earthbright
Scratcher
97 posts

Explosion, Armor, and Splash Damage Help

I want to make a Zombie Shootout game with zombies that sometimes wears and drops armor and we can wear their armor

Earthbright
Scratcher
97 posts

Explosion, Armor, and Splash Damage Help

Including healing items, food items and collectible items and an inventory and crafting system
The-Kid-Programmer
Scratcher
16 posts

Explosion, Armor, and Splash Damage Help

Earthbright wrote:

Including healing items, food items and collectible items and an inventory and crafting system

For healing items, use this.:
wait until <touching [healing stuff v] ?>
change [Storage v] by (1)
or
change [health v] by (10)
Then for food, prepare some hunger variables
if <touching [yummy food] ?> then
change [food stuff v] by (1)
end
For inventory, use this.:
wait until <touching [item v]>
change [Storage v] by (-1)

using UnityEngine;

public class GameCrasher : MonoBehaviour
{
public float jumpForce = 10.0f;

private void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
GetComponent<Rigidbody>().AddForce(Vector3.up * jumpForce, ForceMode.Impulse);
GetComponent<Rigidbody>().AddForce(Vector3.left * jumpForce, ForceMode.Impulse);
}
}
}

I am a C# Unity programmer. You can ask me any questions on how to make a script that does a certain thing, or just some programming jokes.
Earthbright
Scratcher
97 posts

Explosion, Armor, and Splash Damage Help

Can you pls help me the script on making a battle game with ai shooters, scrolling background, cover, inventory, weapon crafting, food system, respawn system and health
-TUB-
Scratcher
100+ posts

Explosion, Armor, and Splash Damage Help

AI shooters
Make a list for bullet x, y, direction, and speed. Then, use a custom block with run without screen refresh to move and draw the bullets. Add an item to every list to create a bullet.

Scrolling Background:
Make two variables named scroll x and scroll y, then make variables (for this sprite only) for every sprite named x and y. Position the sprite by using
go to x: ((x) - (Scroll x)) y: ((y) - (Scroll y))

Inventory
Use a list, with another list for amounts if needed.

Crafting
Make a list of recipes using codes, then encode the current crafting grid. Give the player an item if it matches a code.

Food
Have a variable named hunger, which decreases constantly. Eating food increases hunger.

Respawn
Set x and y to the spawn point when you die

Health
Similar to food, but decrease health when an enemy hits the player.

- T U B -
The United Bathtubs


Select part of my signature and use shift+down arrow to see the rest





Earthbright
Scratcher
97 posts

Explosion, Armor, and Splash Damage Help

I mean inventory that stores items that we can use for later use, I also want the game to have base building to protect ourselves
griefercube
Scratcher
500+ posts

Explosion, Armor, and Splash Damage Help

I sense that you want to make an advanced game, so try to make your game top-down. That would be easier to start


sometimes, you just have to change a way of thinking to solve a problem. -griefercube
|other projectshow I made the banneranimated thumbnails?i’m on wiki!Cubey Mines|

Last edited by griefercube (32th Undecimber, XXXX)


https://turbowarp.org/563693837/editor (something i did a while back don’t worry it’s for the banner)

list of working bbcodes:

[color=]
[scratchblocks]
[url=]
[img]
[center]
[code]
[code=]
[list]
[quote]
[b]
[i]
[u]
[s]
[big]
[small]
[p]
[wiki]
[google]
Earthbright
Scratcher
97 posts

Explosion, Armor, and Splash Damage Help

How can I make a top down shooter with an inventory and collectible items
griefercube
Scratcher
500+ posts

Explosion, Armor, and Splash Damage Help

Scrolling. I’m going to make an example at my account


sometimes, you just have to change a way of thinking to solve a problem. -griefercube
|other projectshow I made the banneranimated thumbnails?i’m on wiki!Cubey Mines|

Last edited by griefercube (32th Undecimber, XXXX)


https://turbowarp.org/563693837/editor (something i did a while back don’t worry it’s for the banner)

list of working bbcodes:

[color=]
[scratchblocks]
[url=]
[img]
[center]
[code]
[code=]
[list]
[quote]
[b]
[i]
[u]
[s]
[big]
[small]
[p]
[wiki]
[google]
Earthbright
Scratcher
97 posts

Explosion, Armor, and Splash Damage Help

Ok
griefercube
Scratcher
500+ posts

Explosion, Armor, and Splash Damage Help

There: https://scratch.mit.edu/projects/562794082/


sometimes, you just have to change a way of thinking to solve a problem. -griefercube
|other projectshow I made the banneranimated thumbnails?i’m on wiki!Cubey Mines|

Last edited by griefercube (32th Undecimber, XXXX)


https://turbowarp.org/563693837/editor (something i did a while back don’t worry it’s for the banner)

list of working bbcodes:

[color=]
[scratchblocks]
[url=]
[img]
[center]
[code]
[code=]
[list]
[quote]
[b]
[i]
[u]
[s]
[big]
[small]
[p]
[wiki]
[google]
Earthbright
Scratcher
97 posts

Explosion, Armor, and Splash Damage Help

Then, how do I make zombies sometimes spawn with weapons and armor that sometimes drops weapons, armor, food and lootboxes?
griefercube
Scratcher
500+ posts

Explosion, Armor, and Splash Damage Help

Use some loot generation code and put it on the zombie.


sometimes, you just have to change a way of thinking to solve a problem. -griefercube
|other projectshow I made the banneranimated thumbnails?i’m on wiki!Cubey Mines|

Last edited by griefercube (32th Undecimber, XXXX)


https://turbowarp.org/563693837/editor (something i did a while back don’t worry it’s for the banner)

list of working bbcodes:

[color=]
[scratchblocks]
[url=]
[img]
[center]
[code]
[code=]
[list]
[quote]
[b]
[i]
[u]
[s]
[big]
[small]
[p]
[wiki]
[google]
griefercube
Scratcher
500+ posts

Explosion, Armor, and Splash Damage Help

It’s in the same project, I added the zombie.


sometimes, you just have to change a way of thinking to solve a problem. -griefercube
|other projectshow I made the banneranimated thumbnails?i’m on wiki!Cubey Mines|

Last edited by griefercube (32th Undecimber, XXXX)


https://turbowarp.org/563693837/editor (something i did a while back don’t worry it’s for the banner)

list of working bbcodes:

[color=]
[scratchblocks]
[url=]
[img]
[center]
[code]
[code=]
[list]
[quote]
[b]
[i]
[u]
[s]
[big]
[small]
[p]
[wiki]
[google]
Earthbright
Scratcher
97 posts

Explosion, Armor, and Splash Damage Help

How can I code in Loot Gen?
griefercube
Scratcher
500+ posts

Explosion, Armor, and Splash Damage Help

You add in the stuff that generates in the lootTable, add the rarity in the LootRarity, and you’re done. Use the two custom blocks at the start of the clone to generate zombie. (And btw, the holding script could be edited in a way that you could add stuff in an armour table and it’s rarity (how often it’s dropped and how often a zombie wears it)


sometimes, you just have to change a way of thinking to solve a problem. -griefercube
|other projectshow I made the banneranimated thumbnails?i’m on wiki!Cubey Mines|

Last edited by griefercube (32th Undecimber, XXXX)


https://turbowarp.org/563693837/editor (something i did a while back don’t worry it’s for the banner)

list of working bbcodes:

[color=]
[scratchblocks]
[url=]
[img]
[center]
[code]
[code=]
[list]
[quote]
[b]
[i]
[u]
[s]
[big]
[small]
[p]
[wiki]
[google]
Earthbright
Scratcher
97 posts

Explosion, Armor, and Splash Damage Help

Can you please give an example in your game?
griefercube
Scratcher
500+ posts

Explosion, Armor, and Splash Damage Help

I also suggest you to share the project (or give the turbowarp.org link) for me to help you on your project.


sometimes, you just have to change a way of thinking to solve a problem. -griefercube
|other projectshow I made the banneranimated thumbnails?i’m on wiki!Cubey Mines|

Last edited by griefercube (32th Undecimber, XXXX)


https://turbowarp.org/563693837/editor (something i did a while back don’t worry it’s for the banner)

list of working bbcodes:

[color=]
[scratchblocks]
[url=]
[img]
[center]
[code]
[code=]
[list]
[quote]
[b]
[i]
[u]
[s]
[big]
[small]
[p]
[wiki]
[google]

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