Discuss Scratch
- donotforgetmycode
-
500+ posts
Rename "color () is touching ()"
The block
<color [#b82cc1] is touching [#374fb3] ?>is very unintuitive. When I started Scratch I thought it returned true whenever the first colour is touching the second colour, because that's what the name implies. It actually only returns true if the sprite is touching the second colour. Please change it to something like this:
<color [#b82cc1] on sprite is touching [#374fb3] ? ::sensing>
Last edited by donotforgetmycode (March 6, 2022 17:30:37)
Scratch Team, please add text to speech subtitles
for \({
set [i v] to [0]
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think (i) for (1) secs
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- Pianostar4
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1000+ posts
Rename "color () is touching ()"
Support, actually, until now I thought it was that way too, and I've been a user for 3 years!
Why do I have no signature?
- mumu245
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1000+ posts
Rename "color () is touching ()"
Well this would break most projects. No support. I don’t understand why it has to be this way… why can’t it be anywhere in the screen?
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Mostly quit Scratch. Now I code mostly in Python and I make websites using HTML, and I share all of them on my GitHub.
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- ScolderCreations
-
1000+ posts
Rename "color () is touching ()"
No support, the new name looks long and confusing.
i can make bad pfps just ask
https://assets.scratch.mit.edu/get_image/.%2E/2d5559b1ec6c797eb49a63270cb50165.svg
- donotforgetmycode
-
500+ posts
Rename "color () is touching ()"
What about this: No support, the new name looks long and confusing.
<touching color [#b82cc1] with [#374fb3] ? ::sensing>
Scratch Team, please add text to speech subtitles
for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
- ScolderCreations
-
1000+ posts
Rename "color () is touching ()"
super confusing. MaybeWhat about this: No support, the new name looks long and confusing.<touching color [#b82cc1] with [#374fb3] ? ::sensing>
<color [#df879c] is touching [#0d495f] ?>should remain as it is.
i can make bad pfps just ask
https://assets.scratch.mit.edu/get_image/.%2E/2d5559b1ec6c797eb49a63270cb50165.svg
- donotforgetmycode
-
500+ posts
Rename "color () is touching ()"
Honestly I think the block should be removed, I've literally never seen it used in a project before
Scratch Team, please add text to speech subtitles
for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
- ScolderCreations
-
1000+ posts
Rename "color () is touching ()"
If the block was removed, we'd just have to add it back, as the workaround is nearly impossible.
i can make bad pfps just ask
https://assets.scratch.mit.edu/get_image/.%2E/2d5559b1ec6c797eb49a63270cb50165.svg
- donotforgetmycode
-
500+ posts
Rename "color () is touching ()"
Maybe it should be hidden block like If the block was removed, we'd just have to add it back, as the workaround is nearly impossible.
for [i v] in (10) {and
} :: control
when this sprite touches [sprite1 v] :: events hat
Scratch Team, please add text to speech subtitles
for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
- ScolderCreations
-
1000+ posts
Rename "color () is touching ()"
Those blocks are hidden, because they have more simple workarounds. And, they only existed in an experimental version, while this block has been around for quite a while.
i can make bad pfps just ask
https://assets.scratch.mit.edu/get_image/.%2E/2d5559b1ec6c797eb49a63270cb50165.svg
- Quantum-Cat
-
1000+ posts
Rename "color () is touching ()"
No Support. Scratch puts similar blocks together (for example, the say blocks are separated from the costume and backdrop blocks by a space) and since the other 3 blocks with the <color () is touching () ?> are all related to the surroundings of the sprite they are used in, it would make since that it would also behave in the same way.


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Quantum-Cat
- donotforgetmycode
-
500+ posts
Rename "color () is touching ()"
No Support. Scratch puts similar blocks together (for example, the say blocks are separated from the costume and backdrop blocks by a space) and since the other 3 blocks with the <color () is touching () ?> are all related to the surroundings of the sprite they are used in, it would make since that it would also behave in the same way.I'm not asking for the block to behave differently, I'm asking it to be renamed
snip
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Scratch Team, please add text to speech subtitles
for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
- Quantum-Cat
-
1000+ posts
Rename "color () is touching ()"
No Support. Scratch puts similar blocks together (for example, the say blocks are separated from the costume and backdrop blocks by a space) and since the other 3 blocks with the <color () is touching () ?> are all related to the surroundings of the sprite they are used in, it would make since that it would also behave in the same way.I'm not asking for the block to behave differently, I'm asking it to be renamed
snip
What I meant by this is that a person will probably expect it to behave the same as the others, so there is no need to rename it.
Notice: Everything below the solid grey line (↑↑) above is my signature and appears on every post I make. Here, it is okay for you to advertise
your projects and other creations. To create your own, scroll to the bottom of the Discussion Home page and select “change your signature”.
I aplogise if I seem a bit too serious on the forums, but I am always open to feedback on my profile.
Past PPTBF Curator || Forum Helper (TFH) || Road to 2000 posts: ▒ ▒ ▒ ▒ ▒ ░ ░ ░ ░ ░ (50%)
………………….
Fully Functional Calendar >> Go forward and back in time!
Number Base Convertor >> Any Number. Any Base.
Internet Detector >> One of the simplest on Scratch!
…………………
Quantum-Cat
- donotforgetmycode
-
500+ posts
Rename "color () is touching ()"
But when I joined Scratch I didn't expect it to behave the same What I meant by this is that a person will probably expect it to behave the same as the others, so there is no need to rename it.
Scratch Team, please add text to speech subtitles
for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
- ScolderCreations
-
1000+ posts
Rename "color () is touching ()"
that's just you though.But when I joined Scratch I didn't expect it to behave the same What I meant by this is that a person will probably expect it to behave the same as the others, so there is no need to rename it.
i can make bad pfps just ask
https://assets.scratch.mit.edu/get_image/.%2E/2d5559b1ec6c797eb49a63270cb50165.svg
- donotforgetmycode
-
500+ posts
Rename "color () is touching ()"
And @Pianostar4that's just you though.But when I joined Scratch I didn't expect it to behave the same What I meant by this is that a person will probably expect it to behave the same as the others, so there is no need to rename it.
Support, actually, until now I thought it was that way too, and I've been a user for 3 years!
Scratch Team, please add text to speech subtitles
for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
- donotforgetmycode
-
500+ posts
Rename "color () is touching ()"
Bump
Scratch Team, please add text to speech subtitles
for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
- DinoMaster20
-
1000+ posts
Rename "color () is touching ()"
I have seen good and bad things about this.
I have to agree with ScolderCreations on this one.
<color [#b82cc1] on this costume is touching [#374fb3] ? ::sensing>seem very confusing.
Still seems confusing. What about this:<touching color [#b82cc1] with [#374fb3] ? ::sensing>
I have to agree with ScolderCreations on this one.
Maybe<color [#df879c] is touching [#0d495f] ?>should remain as it is.
Last edited by DinoMaster20 (Aug. 15, 2021 14:02:55)
Last edited by kaj (Tomorrow, 00:00:00)
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