Discuss Scratch

donotforgetmycode
Scratcher
500+ posts

Rename "color () is touching ()"

The block
<color [#b82cc1] is touching [#374fb3] ?>
is very unintuitive. When I started Scratch I thought it returned true whenever the first colour is touching the second colour, because that's what the name implies. It actually only returns true if the sprite is touching the second colour. Please change it to something like this:
<color [#b82cc1] on sprite is touching [#374fb3] ? ::sensing>

Last edited by donotforgetmycode (March 6, 2022 17:30:37)


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for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
Pianostar4
Scratcher
1000+ posts

Rename "color () is touching ()"

Support, actually, until now I thought it was that way too, and I've been a user for 3 years!

Why do I have no signature?
han614698
Scratcher
1000+ posts

Rename "color () is touching ()"

No support. I don’t understand why it has to be this way… why can’t it be anywhere in the screen?

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mumu245
Scratcher
1000+ posts

Rename "color () is touching ()"

han614698 wrote:

No support. I don’t understand why it has to be this way… why can’t it be anywhere in the screen?
Well this would break most projects.

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Thingied
Scratcher
1000+ posts

Rename "color () is touching ()"

han614698 wrote:

why can’t it be anywhere in the screen?
Probably because it's supposed to be a variation of the normal touching color block.


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ScolderCreations
Scratcher
1000+ posts

Rename "color () is touching ()"

No support, the new name looks long and confusing.
donotforgetmycode
Scratcher
500+ posts

Rename "color () is touching ()"

ScolderCreations wrote:

No support, the new name looks long and confusing.
What about this:
<touching color [#b82cc1] with [#374fb3] ? ::sensing>

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for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
ScolderCreations
Scratcher
1000+ posts

Rename "color () is touching ()"

donotforgetmycode wrote:

ScolderCreations wrote:

No support, the new name looks long and confusing.
What about this:
<touching color [#b82cc1] with [#374fb3] ? ::sensing>
super confusing. Maybe
<color [#df879c] is touching [#0d495f] ?>
should remain as it is.
donotforgetmycode
Scratcher
500+ posts

Rename "color () is touching ()"

Honestly I think the block should be removed, I've literally never seen it used in a project before

Scratch Team, please add text to speech subtitles
















for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
ScolderCreations
Scratcher
1000+ posts

Rename "color () is touching ()"

If the block was removed, we'd just have to add it back, as the workaround is nearly impossible.
donotforgetmycode
Scratcher
500+ posts

Rename "color () is touching ()"

ScolderCreations wrote:

If the block was removed, we'd just have to add it back, as the workaround is nearly impossible.
Maybe it should be hidden block like
for [i v] in (10) {
} :: control
and
when this sprite touches [sprite1 v] :: events hat

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for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
ScolderCreations
Scratcher
1000+ posts

Rename "color () is touching ()"

Those blocks are hidden, because they have more simple workarounds. And, they only existed in an experimental version, while this block has been around for quite a while.
Quantum-Cat
Scratcher
1000+ posts

Rename "color () is touching ()"

No Support. Scratch puts similar blocks together (for example, the say blocks are separated from the costume and backdrop blocks by a space) and since the other 3 blocks with the <color () is touching () ?> are all related to the surroundings of the sprite they are used in, it would make since that it would also behave in the same way.



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Quantum-Cat
donotforgetmycode
Scratcher
500+ posts

Rename "color () is touching ()"

Quantum-Cat wrote:

No Support. Scratch puts similar blocks together (for example, the say blocks are separated from the costume and backdrop blocks by a space) and since the other 3 blocks with the <color () is touching () ?> are all related to the surroundings of the sprite they are used in, it would make since that it would also behave in the same way.
snip
I'm not asking for the block to behave differently, I'm asking it to be renamed
Sorry, you have to wait 60 seconds between posts.

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for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
Quantum-Cat
Scratcher
1000+ posts

Rename "color () is touching ()"

donotforgetmycode wrote:

Quantum-Cat wrote:

No Support. Scratch puts similar blocks together (for example, the say blocks are separated from the costume and backdrop blocks by a space) and since the other 3 blocks with the <color () is touching () ?> are all related to the surroundings of the sprite they are used in, it would make since that it would also behave in the same way.
snip
I'm not asking for the block to behave differently, I'm asking it to be renamed

What I meant by this is that a person will probably expect it to behave the same as the others, so there is no need to rename it.

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Quantum-Cat
donotforgetmycode
Scratcher
500+ posts

Rename "color () is touching ()"

Quantum-Cat wrote:

What I meant by this is that a person will probably expect it to behave the same as the others, so there is no need to rename it.
But when I joined Scratch I didn't expect it to behave the same

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for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
ScolderCreations
Scratcher
1000+ posts

Rename "color () is touching ()"

donotforgetmycode wrote:

Quantum-Cat wrote:

What I meant by this is that a person will probably expect it to behave the same as the others, so there is no need to rename it.
But when I joined Scratch I didn't expect it to behave the same
that's just you though.
donotforgetmycode
Scratcher
500+ posts

Rename "color () is touching ()"

ScolderCreations wrote:

donotforgetmycode wrote:

Quantum-Cat wrote:

What I meant by this is that a person will probably expect it to behave the same as the others, so there is no need to rename it.
But when I joined Scratch I didn't expect it to behave the same
that's just you though.
And @Pianostar4

Pianostar4 wrote:

Support, actually, until now I thought it was that way too, and I've been a user for 3 years!

Scratch Team, please add text to speech subtitles
















for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
donotforgetmycode
Scratcher
500+ posts

Rename "color () is touching ()"

Bump

Scratch Team, please add text to speech subtitles
















for \({
set [i v] to [0]
}; <(i) < [10]>; {
change [i v] by (1)
}) \{{
think (i) for (1) secs
}} :: control
DinoMaster20
Scratcher
1000+ posts

Rename "color () is touching ()"

I have seen good and bad things about this.

<color [#b82cc1] on this costume is touching [#374fb3] ? ::sensing>
seem very confusing.

donotforgetmycode wrote:

What about this:
<touching color [#b82cc1] with [#374fb3] ? ::sensing>
Still seems confusing.

I have to agree with ScolderCreations on this one.

ScolderCreations wrote:

Maybe
<color [#df879c] is touching [#0d495f] ?>
should remain as it is.


Last edited by DinoMaster20 (Aug. 15, 2021 14:02:55)


Last edited by kaj (Tomorrow, 00:00:00)
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