Discuss Scratch

skittertod
Scratcher
53 posts

3D vector renderer idea

I have an idea for any advanced Scratchers to work together and make a 3D rendering engine that has the highest quality, and you can also import and export the models. Also the shapes can also be pointy or sharp (based off of the pointy/sharp edges used in the vector sprite editor). Make the renderer actually useful, such as having outlines that actually work like the actual vector renderer, have an option to make the outline thickness vary by distance or not. The models can be at perfect quality (like vector graphics). Make sure you use pen (like most Scratch 3D games do). Also the lighting and gradients/shading shouldn't be grainy looking, and actually at their highest quality as well. Also you can have certain sections of the model you can allow outline segments on or not (also edge outlines or wireframe outlines). Also you can customize whether objects can become one object if colliding. A new way of doing 3D.
I have the idea of you actually using, well, you know how the vector editor allows you to give rounded points? I want that implemented in 3D. Also try to use layering and the eraser took for outlines if you want them to be sharp edged. The edge styles aren't from Scratch, but the rounded points are clearly imported, you also you at the interior and exterior sides of the outlines? You know how they (if they were separate shapes), one would be differently shaped. Like a tube or something, how the thickness is equal, even if you compare the two edge sides, and the one curving in towards the other is wider and differently shaped? I mean like consistent shaping.
I also feel there should be tween based shaping and gradient shading, I mean instantly rendered out, but using values that make it look smooth, like I want everything (including the lighting) to look smooth, and everything to look like a 3D model at its highest quality. Someone should also program a new file. for 3d vector graphics, when you export the model on Scratch, it converts it into 3d vector
Soon, convert 3D Scratch vector mode creator l thing into an actual app for pc, and it should be substitute for 3d. no need for high poly either, rounded points will substitute this. also make it only TurboWarp compatible, and that version is to convert. not the Scratch

Last edited by skittertod (May 26, 2021 23:25:56)

skittertod
Scratcher
53 posts

3D vector renderer idea

Also, to make the shape accurate, make it go on the outer half of where the node would be if the shape were drawn out, and then the eraser cuts out and the pen would draw it out on the other side somehow and shape and cross to make the shape retain its sharp points, and shape it out if you know how the shapes actually work
skittertod
Scratcher
53 posts

3D vector renderer idea

i mean to make the shape high quality and crispy clean we would also make sure it completely renders everything out (and imported images) out perfectly

Last edited by skittertod (May 26, 2021 23:37:19)

omarahmedessawy
Scratcher
12 posts

3D vector renderer idea

yea i never even seen 3d vector images on scratch i'd like someone to make it although it's possible on 2d but i'd still wanna see shading cause 2d dosent have cool shading itsn like 2 or 3 shades of colors for small ammounts
kattykatjk
Scratcher
2 posts

3D vector renderer idea

I wish they can do that, that's a really cool idea, for example, like if someone wanted to make baldis basic's in scratch or spooky's jumpscare manshon. there could be a tool
skittertod
Scratcher
53 posts

3D vector renderer idea

True
KewlKid0825
Scratcher
1 post

3D vector renderer idea

it is a cool idea
skittertod
Scratcher
53 posts

3D vector renderer idea

Thanks

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