Discuss Scratch
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- PaperBicycle
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Scratcher
9 posts
Raycaster Fisheye
I tried using cosine correction, but it didnt work. does anyone know how to fix it?
https://turbowarp.org/511937665/editor
https://turbowarp.org/511937665/editor
- PaperBicycle
-
Scratcher
9 posts
Raycaster Fisheye
im using a different method. i get a line and detect all collisions with the world elements. then i find the closes collision and draw that wall. this actually doesnt take steps to make wall collisions
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