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- ChocolateFrogBob
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Scratcher
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a new stick war legacy game (artists, coders and animators needed)
I am starting a studio to make a second stick war legacy game I will need artists and animators it will be based around the special tribes like ice and fire
if you want to become an artist, coder or animator just go onto https://scratch.mit.edu/discuss/topic/487768/ and ask then go onto the studio https://scratch.mit.edu/studios/28916388 to post a small thing to persuade me to do stuff as an example for art you could design a mage and for coding you could give a mage health and for animating you could animate it
to do list
————-
*starting animation
*map (access to levels)
*background (volcanos, icy glaciers, wasteland and desert)
*shop (buying power ups)
*scrolling battlefield
*storyline (as in how the levels lead to each other)
characters and a special version of them (ice, fire, vampire (when I say that I mean the ability to steal health and not actual vampires just people with purple armour or something, savage (people with fur and animal bone armour))
*clubmen (the basic soldier with a club)(it will be zombies for the vampire tribe)
*swordsmen
*spearmen(with a shield and centurion style helmet)
*mages (with wizard hat and staff)
*archers
*miners /nearly done/
*statues (essentially big grey stickmen but on a pedestal of rock)
*animations for example spear throwing for the spearmen and a ball of lava being summoned by a fire mage
*music some really cool and exciting beats for the battles and some relaxing calming music for the shop and loading screen and other areas that aren't the battle
*user interface (or as normal people say it ‘'buttons’')
that is a really long do do list isn't it
also feel free to come up with a better name than ‘'the sequel of stick war legacy’'
ask any questions about the game or make a suggestion by replying with your question or comment it on the studio here
https://scratch.mit.edu/studios/28916388/
as an example of the creation of an aspect of this game we will start with the ice spearman.
first an artist will take the basic spearman(in the game its called a spearton so that's how I will refer to it) then they will make it ice themed for example instead of a spearhead it has a shard of ice and its shield is frozen
Then they would go onto the studio post it and comment that they designed it. I will then tell the animator to begin animating its attacks and movement
once they finish they shall tell me and I shall tell a coder to start coding the basics such as health and the controls of defend, attack and run away into the castle to let the castle archers come out
for things like the loading screen and map you will need a better idea of what you are doing and so you shall tell me you are doing it I will say a basic description such as ‘'ice soldier in a battle with a fire soldier’' and then they can design something along the lines of that
if you want to become an artist, coder or animator just go onto https://scratch.mit.edu/discuss/topic/487768/ and ask then go onto the studio https://scratch.mit.edu/studios/28916388 to post a small thing to persuade me to do stuff as an example for art you could design a mage and for coding you could give a mage health and for animating you could animate it
to do list
————-
*starting animation
*map (access to levels)
*background (volcanos, icy glaciers, wasteland and desert)
*shop (buying power ups)
*scrolling battlefield
*storyline (as in how the levels lead to each other)
characters and a special version of them (ice, fire, vampire (when I say that I mean the ability to steal health and not actual vampires just people with purple armour or something, savage (people with fur and animal bone armour))
*clubmen (the basic soldier with a club)(it will be zombies for the vampire tribe)
*swordsmen
*spearmen(with a shield and centurion style helmet)
*mages (with wizard hat and staff)
*archers
*miners /nearly done/
*statues (essentially big grey stickmen but on a pedestal of rock)
*animations for example spear throwing for the spearmen and a ball of lava being summoned by a fire mage
*music some really cool and exciting beats for the battles and some relaxing calming music for the shop and loading screen and other areas that aren't the battle
*user interface (or as normal people say it ‘'buttons’')
that is a really long do do list isn't it
also feel free to come up with a better name than ‘'the sequel of stick war legacy’'
ask any questions about the game or make a suggestion by replying with your question or comment it on the studio here
https://scratch.mit.edu/studios/28916388/
as an example of the creation of an aspect of this game we will start with the ice spearman.
first an artist will take the basic spearman(in the game its called a spearton so that's how I will refer to it) then they will make it ice themed for example instead of a spearhead it has a shard of ice and its shield is frozen
Then they would go onto the studio post it and comment that they designed it. I will then tell the animator to begin animating its attacks and movement
once they finish they shall tell me and I shall tell a coder to start coding the basics such as health and the controls of defend, attack and run away into the castle to let the castle archers come out
for things like the loading screen and map you will need a better idea of what you are doing and so you shall tell me you are doing it I will say a basic description such as ‘'ice soldier in a battle with a fire soldier’' and then they can design something along the lines of that
Last edited by ChocolateFrogBob (Feb. 23, 2021 12:09:43)
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