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- Quasarcoder
-
Scratcher
9 posts
Help with coding an outro :)
I am kind of new so I´m not that good at coding. I j=kind of copy of examples. I want an outro for my profile and I need help with the script and art.
- inbob1
-
Scratcher
18 posts
Help with coding an outro :)
So if you want to create a outro in one sprite I would recommend doing something like this
where you have one script
Also, that block is meant to be green
where you have one script
when I receive [outro v]
set [ var] to [1]where var is a local variable. And the another script like:
repeat (10)
create clone of [ myself]
change [ var] by (1)
end
when I start as a cloneand so on. However if you want multiple clones to do the same thing, you can use the contains block.
if <(var) = [1]> then
do something
else
if <(var) = [2]> then
do something
else
do something
end
end
<(12345) contains (var)?>which will be true if var is equal to 1,2,3,4,5,12,23,234,etc.
Also, that block is meant to be green
Last edited by inbob1 (Dec. 8, 2020 16:57:44)
- Quasarcoder
-
Scratcher
9 posts
Help with coding an outro :)
@inbob1 so that is the sprite code and I just duplicate if I want 2 sprites in it?
- TheCodeMaster654
-
Scratcher
23 posts
Help with coding an outro :)
I can make you an outro if you want, I can also teach you
- inbob1
-
Scratcher
18 posts
Help with coding an outro :)
@inbob1 so that is the sprite code and I just duplicate if I want 2 sprites in it?You probably don't need two sprites because of cloning, so you just have do something be what it is. Also, if you haven't seen this link it may help.
Last edited by inbob1 (Dec. 10, 2020 17:32:45)
- Quasarcoder
-
Scratcher
9 posts
Help with coding an outro :)
@TheCodeMaster654 you don´t have to do it for me but yeah can give some detail on how to make an outro?
- inbob1
-
Scratcher
18 posts
Help with coding an outro :)
@inbob1 thanks that is very helpfulNo problem.
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