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- » How to make it so when a sprite follows mouse pointer, when the mouse goes over it doesnt glitch out
- Happyburgerz57
-
Scratcher
3 posts
How to make it so when a sprite follows mouse pointer, when the mouse goes over it doesnt glitch out
Im trying to make a game where someone follows a mouse pointer, and whenever the sprite goes under the mouse pointer it glitches out and im trying to make my game as smooth as possible, anyone know how to fix this problem?
- yippymishy
-
Scratcher
100+ posts
How to make it so when a sprite follows mouse pointer, when the mouse goes over it doesnt glitch out
when green flag clicked
forever
if <not <touching [mouse-pointer v] ?>> then
go to [mouse-pointer v]
end
end
- Happyburgerz57
-
Scratcher
3 posts
How to make it so when a sprite follows mouse pointer, when the mouse goes over it doesnt glitch out
Well thats not really working, the way the character moves is they point towards the mouse pointer to be able to spin around in all 360 degrees and then a forever loop that makes him walk 5 steps, if I used that code it doesn't spin or anything
- opalcoralsword
-
Scratcher
1 post
How to make it so when a sprite follows mouse pointer, when the mouse goes over it doesnt glitch out
when green flag clicked
forever
if <not <touching [mouse-pointer v] ?>> then
point towards [mouse-pointer v]
move (10) steps
if <touching [mouse-pointer v] ?> then
wait until <not <touching [mouse-pointer v] ?>
end
- existentialcrisises
-
Scratcher
100+ posts
How to make it so when a sprite follows mouse pointer, when the mouse goes over it doesnt glitch out
Alternatively, what I've found that works for me is to do this:
Edit: Sorry, didn't realise that this was an old topic.
when green flag clicked
forever
if <(distance to [mousepointer v]) > [5]> then
point towards [mousepointer v]
move (5) steps
else
go to [mousepointer v]
end
end
Edit: Sorry, didn't realise that this was an old topic.
Last edited by existentialcrisises (Dec. 1, 2023 08:59:42)
- PalomaCode
-
New Scratcher
1 post
How to make it so when a sprite follows mouse pointer, when the mouse goes over it doesnt glitch out
when green flag clicked
forever
point towards [ mouse pointer v]
move (10) steps
end
this worked for me, but i am still having the glitch issues like you
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» How to make it so when a sprite follows mouse pointer, when the mouse goes over it doesnt glitch out