Discuss Scratch

LPSpuppygirl1
Scratcher
37 posts

Blur Effect

I think there should be a “Blurriness” effect. It could really help with those times in animations where one character can't see. And instead of downloading some other program, you could do it right here on Scratch! I LOVE WARRIORS! Sorry that was random.

Last edited by LPSpuppygirl1 (July 8, 2014 18:48:33)

Dreamo
Scratcher
500+ posts

Blur Effect

Try making a bunch of clones that are ghosted out, it will achieve the same effect as a blur (search up “motion blur effects” on Scratch if you have no idea what I am talking about)
LPSpuppygirl1
Scratcher
37 posts

Blur Effect

Dreamo wrote:

Try making a bunch of clones that are ghosted out, it will achieve the same effect as a blur (search up “motion blur effects” on Scratch if you have no idea what I am talking about)


Can you show me an example? Usually when I search something, it comes up with several random results.

! I LOVE WARRIORS! Sorry that was random.

Last edited by LPSpuppygirl1 (July 8, 2014 20:12:43)

PrincessPanda_test_
Scratcher
1000+ posts

Blur Effect

The blur effect was in 1.2 but was removed because of its glitchiness.

LPSpuppygirl1 wrote:

Dreamo wrote:

Try making a bunch of clones that are ghosted out, it will achieve the same effect as a blur (search up “motion blur effects” on Scratch if you have no idea what I am talking about)


Can you show me an example? Usually when I search something, it comes up with several random results.

! I LOVE WARRIORS! Sorry that was random.

Here's one
MegaApuTurkUltra
Scratcher
1000+ posts

Blur Effect

+1 full support
NoxSpooth
Scratcher
1000+ posts

Blur Effect

Hm…

I think this would be significantly laggier than any other effect on Scratch. I may be wrong, though?


Eh, no support for now.
MegaApuTurkUltra
Scratcher
1000+ posts

Blur Effect

NoxSpooth wrote:

Hm…

I think this would be significantly laggier than any other effect on Scratch. I may be wrong, though?


Eh, no support for now.
I thought stage3d was gpu accelerated, so no, I don't think this will lag at all
GyroscopeBill
Scratcher
500+ posts

Blur Effect

Indifferent. I don't use effects very often personally, but it might be useful for those who do.
Aboot4
Scratcher
100+ posts

Blur Effect

There kind of is already.
Fuzzbutt
Scratcher
500+ posts

Blur Effect

How would it blur? Like, have the pixels in the costumes shift around?
Zro716
Scratcher
1000+ posts

Blur Effect

are you referring to motion blur or Gaussian blur? I'd love to have the effect but I feel it would require significant processing
NowItsArt
Scratcher
38 posts

Blur Effect

Zro716 wrote:

are you referring to motion blur or Gaussian blur? I'd love to have the effect but I feel it would require significant processing
I'm guessing they mean Gaussian.
Cyoce
Scratcher
500+ posts

Blur Effect

This is a cool effect. Support for this, as well as x-stretch and y-stretch (basically axis-specific size, plus negative numbers flip—this is just something that would be cool, and seeing this suggestion is about an effect, it only seems semi-off-topic).
+1
ev3commander
Scratcher
500+ posts

Blur Effect

what about ghost effect ?
stickfire-test
Scratcher
100+ posts

Blur Effect

Support if it can be done without too much lag.
MegaApuTurkUltra
Scratcher
1000+ posts

Blur Effect

stickfire-test wrote:

Support if it can be done without too much lag.
As I said, I'm pretty sure Stage3D is gpu-accelerated, and even low-end GPUs can do blurs relatively easily (I mean I programmed a CPU-based gaussian blur in Java at one point and it was still pretty fast - Scratch just needs to make sure they cache the current blur level (instead of recalculating every screen refresh) just in case there's some lag)
Scratchifier
Scratcher
1000+ posts

Blur Effect

What if it wasn't an effects block, but instead an effect in the bitmap paint editor..?
CatsUnited
Scratcher
1000+ posts

Blur Effect

HUGE SUPPORT.

MegaApuTurkUltra wrote:

stickfire-test wrote:

Support if it can be done without too much lag.
As I said, I'm pretty sure Stage3D is gpu-accelerated, and even low-end GPUs can do blurs relatively easily (I mean I programmed a CPU-based gaussian blur in Java at one point and it was still pretty fast - Scratch just needs to make sure they cache the current blur level (instead of recalculating every screen refresh) just in case there's some lag)
And by the looks of things it won't lag!
PaganoLeo10
Scratcher
100+ posts

Blur Effect

Support.
dude341
Scratcher
1000+ posts

Blur Effect

It's hidden in the source code.

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