Discuss Scratch

Bluebatstar
Scratcher
1000+ posts

Ideas for Jobs in an RPG

I'm planning an RPG based on Octopath Traveler. One of the things that will be inspired by that game is the whole ‘8 Characters’ thing. However, I'm having difficulty coming up with the jobs the characters would have.

Here's what I've got so far:
Boxer~ Attacker that has a lot of self-buffs. Low defences.
Chef~ Healer, Strong Heal but low variety/defences.
Plantsman~ Support, but still can attack.
Cheerleader~ Strong support, but low damage output and defences.
Builder~ Tank, with defensive support moves as well.
Musician~ Exclusively Support with buffs/debuffs, and high defences. Pathetic attack, meanwhile.
Magician~ Weaker Healer than Chef, but has a good attack and debuffs.
Shop Worker~ Highest attack power out of all basic jobs, but terrible defence and little variety.

Vampire~ Attacker that gains health from attacking, and can use it's HP to heal.
+3 more secret job classes.

So… do any of you have ideas for what other jobs I could include? I just want the jobs, and a vague idea of what they would do in battle. I could then create a character and their story around those jobs.

I'm currently looking for one more Attacker. If anybody has any ideas for an Offensive job, I'm happy to hear it!

Last edited by Bluebatstar (Oct. 24, 2020 18:16:49)

Somari
Scratcher
48 posts

Ideas for Jobs in an RPG

Musician~ Weak support, play songs that distracts/discourage (debuff) and/or encourage (buff), cannot attack. Enemies that cannot hear are completely unaffected.
Bluebatstar
Scratcher
1000+ posts

Ideas for Jobs in an RPG

Somari wrote:

Musician~ Weak support, play songs that distracts/discourage (debuff) and/or encourage (buff), cannot attack. Enemies that cannot hear are completely unaffected.
That's a good idea. So, a pure support character? I feel like it would be a bit better if it was a mixed supporter/attacker, but thanks for the idea!

Edit: Oh, wait- that's to similar to Plantsman… I'll do what you said and make it a heavily support character.

Last edited by Bluebatstar (Oct. 17, 2020 19:29:32)

vallere702
Scratcher
100+ posts

Ideas for Jobs in an RPG

How does Magician sound? They would be a mixed attacker/healer. However, the heals are quite a bit smaller than Chef's. Their attacks could also put effects on enemies, such as a debuff.

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Bluebatstar
Scratcher
1000+ posts

Ideas for Jobs in an RPG

vallere702 wrote:

How does Magician sound? They would be a mixed attacker/healer. However, the heals are quite a bit smaller than Chef's. Their attacks could also put effects on enemies, such as a debuff.
I was looking for a job with that archetype, Thanks! That's a good idea.
Mr_PenguinAlex
Scratcher
1000+ posts

Ideas for Jobs in an RPG

A person who can't heal, but they gain a bit of health from attacking. They can have the ability to heal allies at the cost of their own health.
They have highish damage?

Last edited by Mr_PenguinAlex (Oct. 19, 2020 14:19:31)


Bluebatstar
Scratcher
1000+ posts

Ideas for Jobs in an RPG

Mr_PenguinAlex wrote:

A person who can't heal, but they gain a bit of health from attacking. They can have the ability to heal allies at the cost of their own health.
They have highish damage?
Good idea. That would probably be a good one… but what job would that apply too?
Mr_PenguinAlex
Scratcher
1000+ posts

Ideas for Jobs in an RPG

Bluebatstar wrote:

Mr_PenguinAlex wrote:

A person who can't heal, but they gain a bit of health from attacking. They can have the ability to heal allies at the cost of their own health.
They have highish damage?
Good idea. That would probably be a good one… but what job would that apply too?
vampire?

Bluebatstar
Scratcher
1000+ posts

Ideas for Jobs in an RPG

Mr_PenguinAlex wrote:

Bluebatstar wrote:

Mr_PenguinAlex wrote:

A person who can't heal, but they gain a bit of health from attacking. They can have the ability to heal allies at the cost of their own health.
They have highish damage?
Good idea. That would probably be a good one… but what job would that apply too?
vampire?
I was thinking of adding a Vampire class… Yeah, that's a good idea!
DC382
Scratcher
1000+ posts

Ideas for Jobs in an RPG

Bluebatstar wrote:

Mr_PenguinAlex wrote:

Bluebatstar wrote:

Mr_PenguinAlex wrote:

A person who can't heal, but they gain a bit of health from attacking. They can have the ability to heal allies at the cost of their own health.
They have highish damage?
Good idea. That would probably be a good one… but what job would that apply too?
vampire?
I was thinking of adding a Vampire class… Yeah, that's a good idea!

Bluebatstar wrote:

Mr_PenguinAlex wrote:

Bluebatstar wrote:

Mr_PenguinAlex wrote:

A person who can't heal, but they gain a bit of health from attacking. They can have the ability to heal allies at the cost of their own health.
They have highish damage?
Good idea. That would probably be a good one… but what job would that apply too?
vampire?
I was thinking of adding a Vampire class… Yeah, that's a good idea!
1. Good Idea
2. Miitopia had a Vampire Class
3. Why not have the Vampire be like Simon Belmont, with Whips and Holy Water/Crosses/Axes/Anything.

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Bluebatstar
Scratcher
1000+ posts

Ideas for Jobs in an RPG

DC382 wrote:

Bluebatstar wrote:

Mr_PenguinAlex wrote:

Bluebatstar wrote:

Mr_PenguinAlex wrote:

A person who can't heal, but they gain a bit of health from attacking. They can have the ability to heal allies at the cost of their own health.
They have highish damage?
Good idea. That would probably be a good one… but what job would that apply too?
vampire?
I was thinking of adding a Vampire class… Yeah, that's a good idea!

Bluebatstar wrote:

Mr_PenguinAlex wrote:

Bluebatstar wrote:

Mr_PenguinAlex wrote:

A person who can't heal, but they gain a bit of health from attacking. They can have the ability to heal allies at the cost of their own health.
They have highish damage?
Good idea. That would probably be a good one… but what job would that apply too?
vampire?
I was thinking of adding a Vampire class… Yeah, that's a good idea!
1. Good Idea
2. Miitopia had a Vampire Class
3. Why not have the Vampire be like Simon Belmont, with Whips and Holy Water/Crosses/Axes/Anything.
(Sorry, forgot to reply) Great Idea! (The Miitopia class is what gave me the idea in the first place.)
I was planning to have 4 secret classes that are unlocked by doing certain side-quests (Another thing inspired from Octopath) and I think Vampire is a good job to have as one of those secret ones, and I can make it a more complex class.

I though of every job I need now, so I'm going to go ahead and close this. Thank you all!

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