Discuss Scratch

Gabriel2900
Scratcher
100+ posts

Snap! user discussion

The reporter below doesn't report “atchscray”
(join (cascade until (<(list [a] [e] [i] [o] [u] @delInput @addInput:: list) contains (letter (1) of [])> @addInput:: ring grey) ((join (all but first letter of []::operators) (letter (1) of []) @delInput @addInput::operators) @addInput::ring grey) [scratch] ((#)::control)::control) [ay] @delInput @addInput::operators)
21399annie
Scratcher
2 posts

Snap! user discussion

Hi,

Great program! Currently using Snap for my AP Computer Science Principles exam. One question though, would it be possible to allow us to use text when creating a sprite? It'd make everything much easier since we don't have to write it ourselves / use the say function.

Thank you!
bharvey
Scratcher
1000+ posts

Snap! user discussion

Gabriel2900 wrote:

The reporter below doesn't report “atchscray”
Um, it works for me. Please share your project.

bharvey
Scratcher
1000+ posts

Snap! user discussion

21399annie wrote:

would it be possible to allow us to use text when creating a sprite?
You mean, putting text in the costume? Yeah, that's on our list; it'll happen eventually. (Actually we want to invent a new Text Box object that can be used as a costume but can also be edited interactively and can be read and written by your program.) Meanwhile, two ideas: (1) Use an external editor to display the text, take a screenshot, and import it as a costume; (2) Use the LABEL block to write the text on the stage, then right-click the stage to take a picture of it for use as a costume.

PS I'm glad you like Snap!!

21399annie
Scratcher
2 posts

Snap! user discussion

bharvey wrote:

21399annie wrote:

would it be possible to allow us to use text when creating a sprite?
You mean, putting text in the costume? Yeah, that's on our list; it'll happen eventually. (Actually we want to invent a new Text Box object that can be used as a costume but can also be edited interactively and can be read and written by your program.) Meanwhile, two ideas: (1) Use an external editor to display the text, take a screenshot, and import it as a costume; (2) Use the LABEL block to write the text on the stage, then right-click the stage to take a picture of it for use as a costume.

PS I'm glad you like Snap!!
Thank you, can't wait to see it!
Puppers
Scratcher
23 posts

Snap! user discussion

Hey, I'm new to Snap! and I need help with building an app or Windows 32-bit. See, I import the .xml file and I choose “Windows 32-bit” but when I hit “Build my app,” it takes so long my computer dies before it's done and then I have to restart. I'm using firefox. Should I try chrome instead?


bromagosa
Scratcher
2 posts

Snap! user discussion

Hi Puppers!

It takes Snapp! quite a while to turn a project into an app, but it usually succeeds in the end.

Can you share your project so that we can take a look?
Gabriel2900
Scratcher
100+ posts

Snap! user discussion

How do you ringify hat blocks?
RealisticallyGrim
New to Scratch
3 posts

Snap! user discussion

I've been having a problem with my snap project I have for school. I have a sprite that is supposed to act like a bouncing ball. and for some reason when the ball falls, it moves much slower than when it comes back up. I'm not sure why this is though. here's a link to it if you want to check it out. But yeah, can anyone explain what's up and how I might be able to fix it? Thanks so much!

http://snap.berkeley.edu/snapsource/snap.html#present:Username=realisticallygrim&ProjectName=Haviland%202.6%20bounce

Last edited by RealisticallyGrim (March 16, 2017 01:54:19)


Small Dog?
bharvey
Scratcher
1000+ posts

Snap! user discussion

Gabriel2900 wrote:

How do you ringify hat blocks?
You don't. What would it mean? Why do you want to do it?

bharvey
Scratcher
1000+ posts

Snap! user discussion

RealisticallyGrim wrote:

I've been having a problem with my snap project I have for school.
Hmm, is this for the AP Create Task? I don't think we're allowed to help with that.

Gabriel2900
Scratcher
100+ posts

Snap! user discussion

bharvey wrote:

Gabriel2900 wrote:

How do you ringify hat blocks?
You don't. What would it mean? Why do you want to do it?
I want to ringify hat blocks like this
({when @greenFlag clicked::control} @addInput::grey ring)
scratchisthebest
Scratcher
1000+ posts

Snap! user discussion

Gabriel2900 wrote:

bharvey wrote:

Gabriel2900 wrote:

How do you ringify hat blocks?
You don't. What would it mean? Why do you want to do it?
I want to ringify hat blocks like this
({when @greenFlag clicked::control} @addInput::grey ring)
But why? The main purpose of ringifying is to be able to use the “run” block - what does “run when green flag clicked” even mean?

I am a Lava Expert
RealisticallyGrim
New to Scratch
3 posts

Snap! user discussion

bharvey wrote:

RealisticallyGrim wrote:

I've been having a problem with my snap project I have for school.
Hmm, is this for the AP Create Task? I don't think we're allowed to help with that.
AP Create Task? Sorry, no. I'm in a TEALS class.

Small Dog?
RealisticallyGrim
New to Scratch
3 posts

Snap! user discussion

RealisticallyGrim wrote:

bharvey wrote:

RealisticallyGrim wrote:

I've been having a problem with my snap project I have for school.
Hmm, is this for the AP Create Task? I don't think we're allowed to help with that.
AP Create Task? Sorry, no. I'm in a TEALS class.
Actually, I was able to figure it out. Though now I have a different question. does anyone know how to create a double-click joker? (click twice to trigger something.)

Last edited by RealisticallyGrim (March 16, 2017 15:59:46)


Small Dog?
bharvey
Scratcher
1000+ posts

Snap! user discussion

RealisticallyGrim wrote:

Though now I have a different question. does anyone know how to create a double-click joker? (click twice to trigger something.)
Use a variable, initial value False. The first click sets it to True. If clicked and already true, do the something.

Gabriel2900
Scratcher
100+ posts

Snap! user discussion

scratchisthebest wrote:

Gabriel2900 wrote:

bharvey wrote:

Gabriel2900 wrote:

How do you ringify hat blocks?
You don't. What would it mean? Why do you want to do it?
I want to ringify hat blocks like this
({when @greenFlag clicked::control} @addInput::grey ring)
But why? The main purpose of ringifying is to be able to use the “run” block - what does “run when green flag clicked” even mean?
this runs when green flag clicked block
jokebookservice1
Scratcher
1000+ posts

Snap! user discussion

Gabriel2900 wrote:

scratchisthebest wrote:

Gabriel2900 wrote:

bharvey wrote:

Gabriel2900 wrote:

How do you ringify hat blocks?
You don't. What would it mean? Why do you want to do it?
I want to ringify hat blocks like this
({when @greenFlag clicked::control} @addInput::grey ring)
But why? The main purpose of ringifying is to be able to use the “run” block - what does “run when green flag clicked” even mean?
this runs when green flag clicked block
Ah, this makes sense.

So
when green flag clicked
basically acts as a
wait until @greenFlag clicked ::control
is this correct?

Hi I'm human and I think you are a nice person hello how are you because I'm good thank you
_nix
Scratcher
500+ posts

Snap! user discussion

Gabriel2900 wrote:

scratchisthebest wrote:

Gabriel2900 wrote:

bharvey wrote:

Gabriel2900 wrote:

How do you ringify hat blocks?
You don't. What would it mean? Why do you want to do it?
I want to ringify hat blocks like this
({when @greenFlag clicked::control} @addInput::grey ring)
But why? The main purpose of ringifying is to be able to use the “run” block - what does “run when green flag clicked” even mean?
this runs when green flag clicked block
I'm not 100% sure what you mean, but I think you could use broadcasts or custom blocks to do the same thing?

when gf clicked
broadcast [green flag clicked v]

run ({broadcast [green flag clicked v]} @addInput :: grey ring) :: control @addInput

when I receive [green flag clicked v]
...

blog (it has art, code, and stuff)
scratchisthebest
Scratcher
1000+ posts

Snap! user discussion

Gabriel2900 wrote:

this runs when green flag clicked block
It's a hat block. Nothing happens when you run it.

I am a Lava Expert

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