Discuss Scratch

dinolooper
Scratcher
2 posts

Official [scratchblocks] testing topic 2

dlvl
PlayerXS
Scratcher
80 posts

Official [scratchblocks] testing topic 2

[

acuccoder wrote:

EDGE_X wrote:

Missing Blocks from scratch:

rotate (90) degrees :: motion

rotate around [Sprite1 v] :: motion

say nothing :: looks

think nothing :: looks

previous costume :: looks

random costume :: looks

previous backdrop :: looks

random backdrop :: looks

go to back :: looks

when octogon clicked :: events hat

when [loudness v] < (10) :: events hat

stop [Sprite1 v] :: control

stop [all except this v] ::control

end :: cap

show timer :: sensing

hide timer :: sensing

<<> if <> :: operators> :: operators

define acuccoder:: blue hat
[/quote]
Not really any of those need to be added, a lot of those actually exist, and there are easy workarounds for those.
cheesyfriedeggs
Scratcher
1000+ posts

Official [scratchblocks] testing topic 2

when green flag clicked
play sound [hrmm v]
become a [villager v] :: control
46009361
Scratcher
1000+ posts

Official [scratchblocks] testing topic 2

when green flag clicked
say [Why no operators stack blocks?] for (2) secs :: operators

(Operators: Most Recent Report :: operators) // good if all operators were stack blocks
burekac
Scratcher
3 posts

Official [scratchblocks] testing topic 2

forever
say (foo) for (2) secs
end
(hello there) = 100000
say[hi]for (2) secs
drdr150
Scratcher
16 posts

Official [scratchblocks] testing topic 2

What is the difference between the
 move (10) steps 
block and the
change x by (10)
block?

PLZ HELP!
DrakerMaker
Scratcher
10 posts

Official [scratchblocks] testing topic 2

play sound [meow v] until done
say [I'm not a furry, serious.] for (2) secs
DrakerMaker
Scratcher
10 posts

Official [scratchblocks] testing topic 2

drdr150 wrote:

What is the difference between the
 move (10) steps 
block and the
change x by (10)
block?

PLZ HELP!

The
move (10) steps
moves in the direction of the sprite. Say, if you were to turn and use that block it would be spinning in circles.
The
change x by (10)
doesn't.
Ironman31dec
Scratcher
3 posts

Official [scratchblocks] testing topic 2

when dead
die
-I-Am-Evil-Homer-
Scratcher
100+ posts

Official [scratchblocks] testing topic 2

Ironman31dec wrote:

when dead
die
i felt that, great block sir
balancedperfomance
Scratcher
10 posts

Official [scratchblocks] testing topic 2

when green flag clicked
repeat ((1) / (0))
say [hi]
wait ([10^ v] of (-100)) secs
say [bye]
end
(Edit 1: I asked the Scratch Team to delete all of my forum replies so don't be surprised if this reply was oof'd)
(Edit 2: I haven't got any responses from them so I assume that all of my replies before this already got deleted)
(I asked them to delete all of my replies 1 week ago)

Last edited by balancedperfomance (Dec. 15, 2019 16:31:29)

-doineednumbers-
Scratcher
22 posts

Official [scratchblocks] testing topic 2

when green flag clicked
do [nothing v] :: control
do [everything v] :: control
when [no v] key pressed :: motion
say (nothing v)
definition of a dropdown menu (how to delete :: custom) :: list hat
add [with recursion] to [how to delete v]
add [with lag] to [how to delete v]
definition with a dropdown menu (crash (how to delete :: custom) :: custom stack) :: custom hat
with recursion {
crash [with recursion v] :: custom
} :: custom
with lag {
forever
say [hello]
end
} :: custom //run without screen refresh
when [no v] key pressed
break scratch {
crash [with recursion v] :: custom
} @loopArrow :: list

Last edited by -doineednumbers- (Dec. 11, 2019 15:13:13)

-doineednumbers-
Scratcher
22 posts

Official [scratchblocks] testing topic 2


ahsanin6 wrote:

Can scratch do this please in scratch 4.0
when green flag clicked
forever
if <[mesages] = [10+]> then
broadcast [send notification to computer v] and wait
end
end
Fixed glitch

Last edited by -doineednumbers- (Dec. 11, 2019 15:18:56)

PrincessPandaLover
Scratcher
1000+ posts

Official [scratchblocks] testing topic 2

when gf clicked
if [i v] was [your v] [girlfriend v]{
[never v] let [you v] go :: motion
}
PrincessPandaLover
Scratcher
1000+ posts

Official [scratchblocks] testing topic 2

((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Tangle the Lemur is kewl::stack #E9F3F5) :: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)
Mad_Hunter_
Scratcher
5 posts

Official [scratchblocks] testing topic 2

when green flag clicked
forever
if <I make a good project> then
broadcast [yay]
end
end
coder2045
Scratcher
1000+ posts

Official [scratchblocks] testing topic 2

PrincessPandaLover wrote:

-MEGA ULTRA HUGE SNIPPY-SNIP-SNIP-
please:: hat events
stop [it v]
bfbfan55
Scratcher
100+ posts

Official [scratchblocks] testing topic 2

@greenFlag @turnRight @turnLeft  @loopArrow ::hat motion
Mad_Hunter_
Scratcher
5 posts

Official [scratchblocks] testing topic 2

I wish…
<key [delete v] pressed?>
Or maybe…
<key [backspace v] pressed?>
or
<mouse [up v]?>
Scratch3rz
New Scratcher
1 post

Official [scratchblocks] testing topic 2

PrincessPandaLover wrote:

((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((Tangle the Lemur is kewl::stack #E9F3F5) :: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)::stack ##3A434C)::stack #E9F3F5):: stack #7A92AA)
when annoyed :: event
say [what] for (2) secs

Powered by DjangoBB