Discuss Scratch

D-ScratchNinja
Scratcher
1000+ posts

A sound level reporter

You know the
(loudness)
block? It detects the sound level from a microphone.

What about a
(sound level :: sound)
block? It would detect the sound generated by the project.

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WaterComesBack
Scratcher
100+ posts

A sound level reporter

D-ScratchNinja wrote:

What about a
(sound level :: sound)
block? It would detect the sound generated by the project.

That would require a soundcloud-based script. Semi-support.

Although it's not Scratch 4.0 yet, Even a script like this in 3.0 would require tons of work.
But the only thing I support is to check how loud a sound is.

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D-ScratchNinja
Scratcher
1000+ posts

A sound level reporter

I just remembered, the sound editor has this feature already. I just wanted something to measure it live.

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Luvexina
Scratcher
500+ posts

A sound level reporter

What about the
(volume)
block?

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D-ScratchNinja
Scratcher
1000+ posts

A sound level reporter

That's in this group:
change volume by (-10) // Changes the sprite's sound volume by the specified value
set volume to (100) % // Sets the sprite's sound volume to the specified value
(volume) // Reports back the sprite's current volume

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LuckyLucky7
Scratcher
1000+ posts

A sound level reporter

What would this block do?

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triangulum34
New to Scratch
14 posts

A sound level reporter

Well, you could get nice and fancy with this too and add the concept of audio-visual effects which would be a tremendous improvement to Scratch as a whole.

([tempo v] level::sound)
([volume v] level::sound)
([bass v] level::sound)

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