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TheFlightShow
Scratcher
500+ posts

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Nambaseking01 wrote:

openPoll wrote:

Activity check Results:

~snip~

Will edit!

TheFlightShow wrote:

Can I be pulled off leave?

Sure!
Also please notify me on my profile when theres an activity check , I might not be available all the time as my new school has longer school days.
openPoll
Scratcher
1000+ posts

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TheFlightShow wrote:

Also please notify me on my profile when theres an activity check , I might not be available all the time as my new school has longer school days.
Activity checks don't work like that.
TheFlightShow
Scratcher
500+ posts

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openPoll wrote:

TheFlightShow wrote:

Also please notify me on my profile when theres an activity check , I might not be available all the time as my new school has longer school days.
Activity checks don't work like that.
Oh right. I'm bored…
Oooot5
Scratcher
48 posts

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DaBoi001 wrote:

openPoll wrote:

(with permission)
ACTIVITY CHECK
Respond by 13:00 28/08/19 GMT or strike (TheFlightShow excused)

Responded:
openPoll (Wingull)
Not responded:
list coming soon
AcTiVe
_meow_
BGMead
Scratcher
1000+ posts

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Username (you are allowed to leave this empty): BGMead
What programming language is your order?: Scratch
What do you want created?: Currently I have a sprite with ten costumes. The sprite creates multiple clones of itself. I also have a list item that's the same # of digits as the # of times the sprite clones itself. So - let's say the sprite clones 10 times. The list might look like: “0152853682”. I then want each clone to change it's costume to the digit that corresponds to it. (# 0 = costume 10) So the first clone would change to costume 10, the second one to costume 1, and so on. I need a script that changes the costume of the clone to it's corresponding digit in the list.
When is your deadline?: Sometime before September 1st.
Have you been to this shop before?: I work here
Are you following this discussion? (this is for the staff members to know if they have to notify you on your profile): Yup
What is your nickname? (allowed to leave this empty): BG
Scratcher/New Scratcher: Scratcher
Other: Nope!
Nambaseking01
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

BGMead wrote:

Username (you are allowed to leave this empty): BGMead
What programming language is your order?: Scratch
What do you want created?: Currently I have a sprite with ten costumes. The sprite creates multiple clones of itself. I also have a list item that's the same # of digits as the # of times the sprite clones itself. So - let's say the sprite clones 10 times. The list might look like: “0152853682”. I then want each clone to change it's costume to the digit that corresponds to it. (# 0 = costume 10) So the first clone would change to costume 10, the second one to costume 1, and so on. I need a script that changes the costume of the clone to it's corresponding digit in the list.
When is your deadline?: Sometime before September 1st.
Have you been to this shop before?: I work here
Are you following this discussion? (this is for the staff members to know if they have to notify you on your profile): Yup
What is your nickname? (allowed to leave this empty): BG
Scratcher/New Scratcher: Scratcher
Other: Nope!

Taken!

This is actually pretty simple…
Nambaseking01
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

BGMead wrote:

Username (you are allowed to leave this empty): BGMead
What programming language is your order?: Scratch
What do you want created?: Currently I have a sprite with ten costumes. The sprite creates multiple clones of itself. I also have a list item that's the same # of digits as the # of times the sprite clones itself. So - let's say the sprite clones 10 times. The list might look like: “0152853682”. I then want each clone to change it's costume to the digit that corresponds to it. (# 0 = costume 10) So the first clone would change to costume 10, the second one to costume 1, and so on. I need a script that changes the costume of the clone to it's corresponding digit in the list.
When is your deadline?: Sometime before September 1st.
Have you been to this shop before?: I work here
Are you following this discussion? (this is for the staff members to know if they have to notify you on your profile): Yup
What is your nickname? (allowed to leave this empty): BG
Scratcher/New Scratcher: Scratcher
Other: Nope!

Done! https://scratch.mit.edu/projects/326068994/
Nambaseking01
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

Node.js Poll

Recently, @smileycreations15 suggested that Node.js should be added as one of the shop departments. and since it did not break the Suggestion Guidelines and I am considering it, there is a poll on it.

Do not worry if my IP address is different today, I am on my dad's computer now.

Poll link: (POLL RESULTS ARE OUT)

Please vote before 31/08/2019, because action will be taken d-then. We are expecting votes from both workers and customers, and you could expect delays since school starts the next day for me and I could be busy.

Last edited by Nambaseking01 (Aug. 31, 2019 12:16:48)

MClovers
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

Hey guys! Just something to keep in mind:
When you're formatting external code on the forums, you can do something like this:
[code=python]
import random

math = random.randint(1, 5)

if math != 5:
print('math aint 5')
else:
print('math is 5')
[/code]
This will format the code to that language, so that would be:
import random
math = random.randint(1, 5)
if math != 5:
     print('math aint 5')
else:
     print('math is 5')
IDC if you guys already know about this, just something useful!
Nambaseking01
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

MClovers wrote:

Hey guys! Just something to keep in mind:
When you're formatting external code on the forums, you can do something like this:
[code=python]
import random

math = random.randint(1, 5)

if math != 5:
print('math aint 5')
else:
print('math is 5')
[/code]
This will format the code to that language, so that would be:
import random
math = random.randint(1, 5)
if math != 5:
     print('math aint 5')
else:
     print('math is 5')
IDC if you guys already know about this, just something useful!

I already know that, we just like to keep our code in websites for the “Completed Orders” section
ResExsention
New Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

Just a quick inquiry:

What's the general rule in situations where the worker is the only one in a department and an order comes that is too advanced for the worker to do?
congyingzhou
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

Nambaseking01 wrote:

Node.js Poll

Recently, @smileycreations15 suggested that Node.js should be added as one of the shop departments. and since it did not break the Suggestion Guidelines and I am considering it, there is a poll on it.

Do not worry if my IP address is different today, I am on my dad's computer now.

Poll link: https://strawpoll.com/2dk41x4w

Please vote before 31/08/2019, because action will be taken d-then. We are expecting votes from both workers and customers, and you could expect delays since school starts the next day for me and I could be busy.
NO, I HATE NODE
Ah well we should avoid these languages since I haven’t EVER heard of it once
Nambaseking01
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

ResExsention wrote:

Just a quick inquiry:

What's the general rule in situations where the worker is the only one in a department and an order comes that is too advanced for the worker to do?

I did not think of that.

I will probably add some rule along the lines of…

If there is only one worker in a department and they find orders advanced, members from other departments can help!

But before you go crazy about this new rule, it is not being implemented immediately without a clean and official announcement theme.

congyingzhou wrote:

~snip~
NO, I HATE NODE
Ah well we should avoid these languages since I haven’t EVER heard of it once

lol
BGMead
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

Nambaseking01 wrote:

BGMead wrote:

Username (you are allowed to leave this empty): BGMead
What programming language is your order?: Scratch
What do you want created?: Currently I have a sprite with ten costumes. The sprite creates multiple clones of itself. I also have a list item that's the same # of digits as the # of times the sprite clones itself. So - let's say the sprite clones 10 times. The list might look like: “0152853682”. I then want each clone to change it's costume to the digit that corresponds to it. (# 0 = costume 10) So the first clone would change to costume 10, the second one to costume 1, and so on. I need a script that changes the costume of the clone to it's corresponding digit in the list.
When is your deadline?: Sometime before September 1st.
Have you been to this shop before?: I work here
Are you following this discussion? (this is for the staff members to know if they have to notify you on your profile): Yup
What is your nickname? (allowed to leave this empty): BG
Scratcher/New Scratcher: Scratcher
Other: Nope!

Done! https://scratch.mit.edu/projects/326068994/
Sorry, but that's not what I want done.

I've shared this project as a base layer: https://scratch.mit.edu/projects/326106674/
In the part where it switches costumes, it should always be reading the digit # of the clone ID. So, it would basically say: switch costume to letter MY clone ID of list_item

The issue is, in my real project there are 280 clones, so each one needs to listen to the exact digit. Thanks!
Nambaseking01
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

BGMead wrote:

~snip~
Sorry, but that's not what I want done.

I've shared this project as a base layer: https://scratch.mit.edu/projects/326106674/
In the part where it switches costumes, it should always be reading the digit # of the clone ID. So, it would basically say: switch costume to letter MY clone ID of list_item

The issue is, in my real project there are 280 clones, so each one needs to listen to the exact digit. Thanks!

Hmm… Could you please elaborate?

I will remove the project from the “Completed Orders” and also add your order to the UOC.
BGMead
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

Nambaseking01 wrote:

BGMead wrote:

~snip~
Sorry, but that's not what I want done.

I've shared this project as a base layer: https://scratch.mit.edu/projects/326106674/
In the part where it switches costumes, it should always be reading the digit # of the clone ID. So, it would basically say: switch costume to letter MY clone ID of list_item

The issue is, in my real project there are 280 clones, so each one needs to listen to the exact digit. Thanks!

Hmm… Could you please elaborate?

I will remove the project from the “Completed Orders” and also add your order to the UOC.

Ok, so there's 10 clones. Here's the number in the list:

6582674816

There is 10 digits. Each digit represents a clone because there are 10 digits.

6 represents clone 1 5 represents clone 2 8 represents clone 3 and so on…

A digit can be 1, 2, 3, 4, 5, 6, 7, 8, 9, or 0. (10) I need the first clone to change it's costume to the first digit on the list, because that's what represents it.

6582674816
^
six is the first digit, so clone #1 would change it's costume to costume #6

So essentially there are 10 clones, and the big long number controls what they look like. Does that make sense? (I'm bad at explaining things)
Nambaseking01
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

BGMead wrote:

~snip~
Ok, so there's 10 clones. Here's the number in the list:

6582674816

There is 10 digits. Each digit represents a clone because there are 10 digits.

6 represents clone 1 5 represents clone 2 8 represents clone 3 and so on…

A digit can be 1, 2, 3, 4, 5, 6, 7, 8, 9, or 0. (10) I need the first clone to change it's costume to the first digit on the list, because that's what represents it.

6582674816
^
six is the first digit, so clone #1 would change it's costume to costume #6

So essentially there are 10 clones, and the big long number controls what they look like. Does that make sense? (I'm bad at explaining things)

Umm… So how does this random number get added into the list? Is it operated by a special system?
BGMead
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

Nambaseking01 wrote:

BGMead wrote:

~snip~
Ok, so there's 10 clones. Here's the number in the list:

6582674816

There is 10 digits. Each digit represents a clone because there are 10 digits.

6 represents clone 1 5 represents clone 2 8 represents clone 3 and so on…

A digit can be 1, 2, 3, 4, 5, 6, 7, 8, 9, or 0. (10) I need the first clone to change it's costume to the first digit on the list, because that's what represents it.

6582674816
^
six is the first digit, so clone #1 would change it's costume to costume #6

So essentially there are 10 clones, and the big long number controls what they look like. Does that make sense? (I'm bad at explaining things)

Umm… So how does this random number get added into the list? Is it operated by a special system?
It's already pre-inputted
Nambaseking01
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

BGMead wrote:

~snip~
It's already pre-inputted

what does that mean
BGMead
Scratcher
1000+ posts

⭐ Scratch Ultimate Coding Shop! ⭐ Get quality codes for Scratch, HTML, Roblox, and much more! ⭐ WE FINISHED 10+ ORDERS IN THE LAST MONTH ⭐

Nambaseking01 wrote:

BGMead wrote:

~snip~
It's already pre-inputted

what does that mean
Uhhh, when you load the project it's already in the list
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