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Stop all sounds [on this sprite], less confusing "costume name" reporter?

2 suggestions.

1. While not entirely necessary, a sound block for stopping all sounds only on 1 specific sprite would be nice. Like the current “Stop all sounds” except it only acts on the sounds played by that specific sprite. Would be useful with say… background music that you don't want to stop with other sounds.

2. I suggested a bit ago if we could have a “costume name” reporter, and it got added for whatever reason because of me or someone else (thank you!), but it can only be accessed under the “Sensing” section as ( {costume name} of {spriteX} ). Could it also be a purple reporter block under the visual blocks like ( costume # ) is? I feel it'd make sense to have it in both places as it'd be more intuitive.

Last edited by dusty22 (March 30, 2013 19:41:57)

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