Discuss Scratch
- Scratcher402
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100+ posts
Cloud Variables.
Currently, the site has support for cloud variables which have limitations. I have an idea: maybe you can make it possible to connect a cloud storage account to a project so that the data is loaded there?

- AFNNetworkK12
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1000+ posts
Cloud Variables.
so.. wait, like a third party provider? Currently, the site has support for cloud variables which have limitations. I have an idea: maybe you can make it possible to connect a cloud storage account to a project so that the data is loaded there?
- ResExsention
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1000+ posts
Cloud Variables.
so.. wait, like a third party provider? Currently, the site has support for cloud variables which have limitations. I have an idea: maybe you can make it possible to connect a cloud storage account to a project so that the data is loaded there?
Yes. That's what he's suggesting.
But won't you have to pay the third party cloud storage thing as well?
- Scratcher402
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100+ posts
Cloud Variables.
No, Google, for example, gives free 15 gb.so.. wait, like a third party provider? Currently, the site has support for cloud variables which have limitations. I have an idea: maybe you can make it possible to connect a cloud storage account to a project so that the data is loaded there?
Yes. That's what he's suggesting.
But won't you have to pay the third party cloud storage thing as well?
- ResExsention
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1000+ posts
Cloud Variables.
No, Google, for example, gives free 15 gb.so.. wait, like a third party provider? Currently, the site has support for cloud variables which have limitations. I have an idea: maybe you can make it possible to connect a cloud storage account to a project so that the data is loaded there?
Yes. That's what he's suggesting.
But won't you have to pay the third party cloud storage thing as well?
How much space does each cloud variable take? If it's only 4 bytes or something, we could increase the limit to like 50 variables a project.
- Scratcher402
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100+ posts
Cloud Variables.
I mean, it will be possible to link a cloud account to a Scratch account, and record cloud variables there without restrictions (until the place runs out)No, Google, for example, gives free 15 gb.so.. wait, like a third party provider? Currently, the site has support for cloud variables which have limitations. I have an idea: maybe you can make it possible to connect a cloud storage account to a project so that the data is loaded there?
Yes. That's what he's suggesting.
But won't you have to pay the third party cloud storage thing as well?
How much space does each cloud variable take? If it's only 4 bytes or something, we could increase the limit to like 50 variables a project.
- ResExsention
-
1000+ posts
Cloud Variables.
I mean, it will be possible to link a cloud account to a Scratch account, and record cloud variables there without restrictions (until the place runs out)No, Google, for example, gives free 15 gb.so.. wait, like a third party provider? Currently, the site has support for cloud variables which have limitations. I have an idea: maybe you can make it possible to connect a cloud storage account to a project so that the data is loaded there?
Yes. That's what he's suggesting.
But won't you have to pay the third party cloud storage thing as well?
How much space does each cloud variable take? If it's only 4 bytes or something, we could increase the limit to like 50 variables a project.
Oh. Support. I would like to see cloud variables.
However, if this were the case then there are a few things that need to be addressed:
- New Scratchers should be allowed to use cloud variables. Scratch is no longer paying for them, so there's no reason to stop them from linking a third party cloud storage provider.
- This might divide the community., One half would be those with access to cloud storage, the other half wouldn't.
But this still sounds awesome!
- Scratcher402
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100+ posts
Cloud Variables.
This might divide the community., One half would be those with access to cloud storage, the other half wouldn't.Why?
- ResExsention
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1000+ posts
Cloud Variables.
This might divide the community., One half would be those with access to cloud storage, the other half wouldn't.Why?
Because. The people who don't have access to a cloud storage provider will probably look in contempt at the other half.
- Scratcher402
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100+ posts
Cloud Variables.
Maybe leave the old cloud for this half?This might divide the community., One half would be those with access to cloud storage, the other half wouldn't.Why?
Because. The people who don't have access to a cloud storage provider will probably look in contempt at the other half.
- ResExsention
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1000+ posts
Cloud Variables.
Maybe leave the old cloud for this half?This might divide the community., One half would be those with access to cloud storage, the other half wouldn't.Why?
Because. The people who don't have access to a cloud storage provider will probably look in contempt at the other half.
Vote to abstain. I could use a bit more information, but this sounds like a great idea!
- duckboycool
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1000+ posts
Cloud Variables.
It sounds interesting, but I don't think New Scratchers should be able to use cloud data if they do this. It would create a weird system where they could sometimes use cloud data if they were providing it, and other times not. Plus it's just not necessary, it's pretty easy to become Scratcher anyway.
Unless you're being weird and not accepting the Scratcher role just because.
Unless you're being weird and not accepting the Scratcher role just because.
- bigpuppy
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1000+ posts
Cloud Variables.
What would be the pros of using, for example, Google Drive or Dropbox (or other third-party cloud servers) instead of Scratch's servers be? That you can link the third-party cloud servers to other resources around the Internet? I guess I just think that Scratch data should stay on Scratch's servers.
- Scratcher402
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100+ posts
Cloud Variables.
You can write not only numbers and their unlimited number. What would be the pros of using, for example, Google Drive or Dropbox (or other third-party cloud servers) instead of Scratch's servers be? That you can link the third-party cloud servers to other resources around the Internet? I guess I just think that Scratch data should stay on Scratch's servers.
- ResExsention
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1000+ posts
Cloud Variables.
Unless you're being weird and not accepting the Scratcher role just because.
What are you doing?
Last edited by ResExsention (June 18, 2019 08:42:11)
- screwbit_socket
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24 posts
Cloud Variables.
Do you mean only the account can access it? Currently, the site has support for cloud variables which have limitations. I have an idea: maybe you can make it possible to connect a cloud storage account to a project so that the data is loaded there?
- Scratcher402
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100+ posts
Cloud Variables.
Yes, but anyone can change the variable.Do you mean only the account can access it? Currently, the site has support for cloud variables which have limitations. I have an idea: maybe you can make it possible to connect a cloud storage account to a project so that the data is loaded there?
- Scratcher-402
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100+ posts
Cloud Variables.
English(Yandex Translate)
I thought of a better way to do it. There will be 2 types of cloud variables in the project: 1. Shared cloud variables (stored on the server, everyone edits and views the same variable, there are restrictions.) 2. Personal cloud variables (each participant keeps a copy of the variable, you can only change and view your own copy of the variable, the limit is only the space on your cloud account)
Russian:
Я придумал, как это лучше сделать. В проекте будет 2 типа облачных переменных: 1.Общие облачные переменные(хранятся на сервере, каждый редактирует и просматривает одну и ту же переменную, имеются ограничения.) 2.Персональные облачные переменные (у каждого участника хранится копия переменной, изменять и просматривать можно только свою копию переменной, ограничение-только место на вашем аккаунте облака)
I thought of a better way to do it. There will be 2 types of cloud variables in the project: 1. Shared cloud variables (stored on the server, everyone edits and views the same variable, there are restrictions.) 2. Personal cloud variables (each participant keeps a copy of the variable, you can only change and view your own copy of the variable, the limit is only the space on your cloud account)
Russian:
Я придумал, как это лучше сделать. В проекте будет 2 типа облачных переменных: 1.Общие облачные переменные(хранятся на сервере, каждый редактирует и просматривает одну и ту же переменную, имеются ограничения.) 2.Персональные облачные переменные (у каждого участника хранится копия переменной, изменять и просматривать можно только свою копию переменной, ограничение-только место на вашем аккаунте облака)
- JackK211424
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500+ posts
Cloud Variables.
2. Personal cloud variables (each participant keeps a copy of the variable, you can only change and view your own copy of the variable, the limit is only the space on your cloud account)
Im not too sure about that one. That would multiply the amount of storage for One project! imagine if a project got about 50 views, and some get 100, some 1000, ect… that would exponentially increase the amount of data storage scratch would need… No support as it would not be very practical.