Discuss Scratch

Monniasza_spzoo
Scratcher
100+ posts

Allow experimental extensions

I think projects with experimental extensions should be publishable only with warning.

Proposal for experimental extension warning:
Project has experimental extensions, be careful.
If you find any issue with extension, report it.

Last edited by Monniasza_spzoo (April 12, 2019 08:56:41)

ihgfedcba
Scratcher
100+ posts

Allow experimental extensions

This way random people can submit extensions for various complex blocks that have been suggested in the Suggestions forum category and anyone can use them?
Monniasza_spzoo
Scratcher
100+ posts

Allow experimental extensions

Experimntal extensions should have warning.

Warning for exensions:
This is experimental extension. Be careful with it.

Warning for projects:
Project has experimental extensions, be careful.
If you find any issue with extension, report it.
SuperKamekArea
Scratcher
100+ posts

Allow experimental extensions

Already implemented Somewhere else: ScratchX

HELLO!!
when [Timer v] < (3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679821480865132823066470938446095505822317253594081284811174502841027019385211055596446229489549303819644288109756659334461284756482337867831652712019091456485669234603486104543266482133936072602491412737245870066063155881748815209209628292540917153643678925903600113305305488204665213841469519415116094330572703657595919530921861173819326117931051185480744623799627495673518857527248912279381830119491298336733624406566430860213949463952247371907021798609437027705392171762931767523846748184676694051320005681271452635608277857713427577896091736371787214684409012249534301465495853710507922796892589235420199561121290219608640344181598136297747713099605187072113499999983729780499510597317328160963185950244594553469083026425223082533446850352619311881710100031378387528865875332083814206171776691473035982534904287554687311595628638823537875937519577818577805) :: events hat
set edge of hitbox (256) pixels :: motion
Walk (2) seconds to [ v] :: motion
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