Discuss Scratch

FireHorse27
Scratcher
100+ posts

Official Monster World changelog

Apfellord wrote:

EpicRoka wrote:

Catscratcher07 wrote:

wait, did luna get a visual change?
LOL it did. her unmasked eye got adjusted to match the mask
Hahaha yes! I had this new sprite for Lunara in my newer version for so long, I just couldn't stand it any longer that the preview still had the old one. I don't think this warrants a version change. An actual balancing patch would, though :v
I like the change!
WoopersRcool
Scratcher
87 posts

Official Monster World changelog

There is a bug, it happens most on the plague Shaman fights. If you kill all of them on the same turn, the shaman stays alive. This is very bad, as it messes multiple things up next battle. Could you please fix it / tell me a solution, I'm making a mod with custom cards.
WoopersRcool
Scratcher
87 posts

Official Monster World changelog

Cyanfox73 wrote:

@Bannana_McBannana
Said “When the totem of power or stealth is taken out by Soul Bind it doesn't disappear and won't let you continue. Other than that amazing game.”
I have a similar problem with the shaman! If you kill all of them on the same turn, the shaman doesn't disappear. Even more confusing, the shaman doesn't need to die for this problem to happen!
WoopersRcool
Scratcher
87 posts

Official Monster World changelog

Idea: Add another number to the right of the enemy intent, and that represents how many times it would attack! Similar to Double Stab, this would mean that if the player takes more damage, this would be stronger than normal, but if it deals less damage, or the player takes less damage, then this would be weaker than normal.

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